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Steam News18 February 201412y ago

Battle Servers come to Company of Heroes 2

With today’s Aftermath Update to Company of Heroes 2 we are introducing the Battle Servers to the game.

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  • Server
changedWith today’s Aftermath Update to Company of Heroes 2 we are introducing the Battle Servers to the game. The introduction of this new server system will be an important step forward in improving the responsiveness and stability of the game connection for most players. Previously in Company of Heroes 2 when playing online against another player your computer was connected directly to the computer of your opponent. In larger team games that meant that all 4,6 or 8 players were directly connected. The result of this was that if one player’s computer was lagging, all players would experience this. One player’s bad connection could ruin the experience for everyone else in the game. With the new system players will be connected directly to a Battle Server, which will relay game information between players. If one player has a poor connection, only their game will be affected. This is the first step in an ongoing process. Please use our official forums to let us know how the Battle Servers are working for you, so that we can identify and address any issues that players may have. Thank you for your continued support of Company of Heroes 2 as we continue to work to improve your play experience. - Jeffery Simpson, Relic Community Manager

Company of Heroes 2 changes

changedWith today’s Aftermath Update to Company of Heroes 2 we are introducing the Battle Servers to the game. The introduction of this new server system will be an important step forward in improving the responsiveness and stability of the game connection for most players. Previously in Company of Heroes 2 when playing online against another player your computer was connected directly to the computer of your opponent. In larger team games that meant that all 4,6 or 8 players were directly connected. The result of this was that if one player’s computer was lagging, all players would experience this. One player’s bad connection could ruin the experience for everyone else in the game. With the new system players will be connected directly to a Battle Server, which will relay game information between players. If one player has a poor connection, only their game will be affected. This is the first step in an ongoing process. Please use our official forums to let us know how the Battle Servers are working for you, so that we can identify and address any issues that players may have. Thank you for your continued support of Company of Heroes 2 as we continue to work to improve your play experience. - Jeffery Simpson, Relic Community Manager

With today’s Aftermath Update to Company of Heroes 2 we are introducing the Battle Servers to the game. The introduction of this new server system will be an important step forward in improving the responsiveness and stability of the game connection for most players. Previously in Company of Heroes 2 when playing online against another player your computer was connected directly to the computer of your opponent. In larger team games that meant that all 4,6 or 8 players were directly connected. The result of this was that if one player’s computer was lagging, all players would experience this. One player’s bad connection could ruin the experience for everyone else in the game. With the new system players will be connected directly to a Battle Server, which will relay game information between players. If one player has a poor connection, only their game will be affected. This is the first step in an ongoing process. Please use our official forums to let us know how the Battle Servers are working for you, so that we can identify and address any issues that players may have. Thank you for your continued support of Company of Heroes 2 as we continue to work to improve your play experience. - Jeffery Simpson, Relic Community Manager

Source

Steam News / 18 February 2014

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