What changed
0 fixes0 additions1 change0 removals
changedGeneral • Ladder decay Balance Small Arms Weapon Profiles Focus on better aligning infantry small arms within our health/damage system. This reduces the amount of overkill and better enables us to control how small arms functions within the game. Generally speaking, each weapon will have the same DPS as it did prior to the change. However, the LMG42 did see a reduction to its theoretical DPS output as well as its long range DPS output to compensate for its incremental value over time. LMG42 • Damage from 6.21 to 8 • Accuracy near from 53% to 47% • Accuracy far from 38% to 20% • Rate of fire from 16 to 14 G43 • Damage from 27 to 16 • Accuracy near from 60% to 80% • Accuracy far from 47% to 65% • Maximum cooldown from 1 to 0.25 • Minimum cooldown from 0.5 to 0.125 • Near cooldown modifier from 0% to 25% • Far cooldown modifier from 200% to 150% • Far reload modifier from 150% to 200% Pioneer SMG • Damage from 2.25 to 2 • Accuracy near from 50% to 56% • Accuracy far form 12.5% to 14% MG42 • Damage from 5 to 4 • Accuracy near from 55% to 68% • Accuracy far from 11% to 14% Coaxial MG • Damage from 1.5 to 2 • Accuracy near from 50% to 37% • Accuracy far from 37% to 28% Hull MG • Damage from 1.9 to 2 • Accuracy near from 50% to 47.5% • Accuracy far from 37% to 35% German Top Gunner • Damage from 1.4 to 2 • Accuracy near from 50% to 35% • Accuracy far from 37% to 26% 222 Coaxial • Damage from 5 to 4 • Accuracy near from 50% to 60% • Accuracy far from 20% to 25% 251 Half-track MG42 • Damage from 1.75 to 2 • Accuracy near from 50% to 43% • Accuracy far from 39% to 34% Soviet Bunker • Damage from 3 to 4 • Near Accuracy from 50% to 38% • Far Accuracy from 12.5 to 10% Soviet Top Gunner • Damage from 3.2 to 4 • Near Accuracy from 60% to 48% • Far Accuracy from 32 to 26% M5 Halftrack • Damage from 9.9 to 8 • Near Accuracy from 50% to 62% • Far Accuracy from 37% to 46% M5 Halftrack QUAD • Damage from 4.8 to 4 • Near Accuracy from 50% to 60% • Far Accuracy from 12.5% to 15% Coaxial Vehicle Hull • Damage from 4.3 to 4 • Near Accuracy from 50 to 53% • Far Accuracy from 37 to 40%
Company of Heroes 2 changes
changedGeneral • Ladder decay Balance Small Arms Weapon Profiles Focus on better aligning infantry small arms within our health/damage system. This reduces the amount of overkill and better enables us to control how small arms functions within the game. Generally speaking, each weapon will have the same DPS as it did prior to the change. However, the LMG42 did see a reduction to its theoretical DPS output as well as its long range DPS output to compensate for its incremental value over time. LMG42 • Damage from 6.21 to 8 • Accuracy near from 53% to 47% • Accuracy far from 38% to 20% • Rate of fire from 16 to 14 G43 • Damage from 27 to 16 • Accuracy near from 60% to 80% • Accuracy far from 47% to 65% • Maximum cooldown from 1 to 0.25 • Minimum cooldown from 0.5 to 0.125 • Near cooldown modifier from 0% to 25% • Far cooldown modifier from 200% to 150% • Far reload modifier from 150% to 200% Pioneer SMG • Damage from 2.25 to 2 • Accuracy near from 50% to 56% • Accuracy far form 12.5% to 14% MG42 • Damage from 5 to 4 • Accuracy near from 55% to 68% • Accuracy far from 11% to 14% Coaxial MG • Damage from 1.5 to 2 • Accuracy near from 50% to 37% • Accuracy far from 37% to 28% Hull MG • Damage from 1.9 to 2 • Accuracy near from 50% to 47.5% • Accuracy far from 37% to 35% German Top Gunner • Damage from 1.4 to 2 • Accuracy near from 50% to 35% • Accuracy far from 37% to 26% 222 Coaxial • Damage from 5 to 4 • Accuracy near from 50% to 60% • Accuracy far from 20% to 25% 251 Half-track MG42 • Damage from 1.75 to 2 • Accuracy near from 50% to 43% • Accuracy far from 39% to 34% Soviet Bunker • Damage from 3 to 4 • Near Accuracy from 50% to 38% • Far Accuracy from 12.5 to 10% Soviet Top Gunner • Damage from 3.2 to 4 • Near Accuracy from 60% to 48% • Far Accuracy from 32 to 26% M5 Halftrack • Damage from 9.9 to 8 • Near Accuracy from 50% to 62% • Far Accuracy from 37% to 46% M5 Halftrack QUAD • Damage from 4.8 to 4 • Near Accuracy from 50% to 60% • Far Accuracy from 12.5% to 15% Coaxial Vehicle Hull • Damage from 4.3 to 4 • Near Accuracy from 50 to 53% • Far Accuracy from 37 to 40%
General • Ladder decay Balance Small Arms Weapon Profiles Focus on better aligning infantry small arms within our health/damage system. This reduces the amount of overkill and better enables us to control how small arms functions within the game. Generally speaking, each weapon will have the same DPS as it did prior to the change. However, the LMG42 did see a reduction to its theoretical DPS output as well as its long range DPS output to compensate for its incremental value over time. LMG42 • Damage from 6.21 to 8 • Accuracy near from 53% to 47% • Accuracy far from 38% to 20% • Rate of fire from 16 to 14 G43 • Damage from 27 to 16 • Accuracy near from 60% to 80% • Accuracy far from 47% to 65% • Maximum cooldown from 1 to 0.25 • Minimum cooldown from 0.5 to 0.125 • Near cooldown modifier from 0% to 25% • Far cooldown modifier from 200% to 150% • Far reload modifier from 150% to 200% Pioneer SMG • Damage from 2.25 to 2 • Accuracy near from 50% to 56% • Accuracy far form 12.5% to 14% MG42 • Damage from 5 to 4 • Accuracy near from 55% to 68% • Accuracy far from 11% to 14% Coaxial MG • Damage from 1.5 to 2 • Accuracy near from 50% to 37% • Accuracy far from 37% to 28% Hull MG • Damage from 1.9 to 2 • Accuracy near from 50% to 47.5% • Accuracy far from 37% to 35% German Top Gunner • Damage from 1.4 to 2 • Accuracy near from 50% to 35% • Accuracy far from 37% to 26% 222 Coaxial • Damage from 5 to 4 • Accuracy near from 50% to 60% • Accuracy far from 20% to 25% 251 Half-track MG42 • Damage from 1.75 to 2 • Accuracy near from 50% to 43% • Accuracy far from 39% to 34% Soviet Bunker • Damage from 3 to 4 • Near Accuracy from 50% to 38% • Far Accuracy from 12.5 to 10% Soviet Top Gunner • Damage from 3.2 to 4 • Near Accuracy from 60% to 48% • Far Accuracy from 32 to 26% M5 Halftrack • Damage from 9.9 to 8 • Near Accuracy from 50% to 62% • Far Accuracy from 37% to 46% M5 Halftrack QUAD • Damage from 4.8 to 4 • Near Accuracy from 50% to 60% • Far Accuracy from 12.5% to 15% Coaxial Vehicle Hull • Damage from 4.3 to 4 • Near Accuracy from 50 to 53% • Far Accuracy from 37 to 40%