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Steam News31 July 201312y ago

CoH 2 Game Updates July 30th, 2013

General - Fixed 1 frame delay between user input and unit movement - Updates to vehicle pathing - Langreskaya Spring and Winter maps added (1v1 in automatch and 1v1 and 2v2 in custom game) Bug Fixes • Command tank now p

Full notes

Full Company of Heroes 2 update

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What changed

2 fixes0 additions0 changes0 removals
  • Maps
  • Balance
fixedGeneralFixed 1 frame delay between user input and unit movement - Updates to vehicle pathing - Langreskaya Spring and Winter maps added (1v1 in automatch and 1v1 and 2v2 in custom game)
fixedBug FixesCommand tank now properly validates, this prevents the user from using the call in when they are near max pop. • Incendiary barrage duration now better matches its deployment time.

Company of Heroes 2 changes

fixedFixed 1 frame delay between user input and unit movement - Updates to vehicle pathing - Langreskaya Spring and Winter maps added (1v1 in automatch and 1v1 and 2v2 in custom game)
fixedCommand tank now properly validates, this prevents the user from using the call in when they are near max pop. • Incendiary barrage duration now better matches its deployment time.

General

- Fixed 1 frame delay between user input and unit movement - Updates to vehicle pathing - Langreskaya Spring and Winter maps added (1v1 in automatch and 1v1 and 2v2 in custom game)

Bug Fixes

• Command tank now properly validates, this prevents the user from using the call in when they are near max pop. • Incendiary barrage duration now better matches its deployment time.

Source

Steam News / 31 July 2013

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