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Steam News30 December 20256mo ago

Early Access update – 30122025. World 6 is here!

The World 6 update is here now! This is a relatively large update that ahs actually touched upon many systems “under the hood”, as during the development I actively stumbled on several severe edge cases that broke the w

Full notes

Full Compact Plasma Gears update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions3 changes0 removals
  • Gameplay
  • Balance
addedThe World 6 update is here now! This is a relatively large update that ahs actually touched upon many systems “under the hood”, as during the development I actively stumbled on several severe edge cases that broke the way the game worked, and those never got triggered just because the game never called up on them before new World 6 elements.
addedAdded World 6 first version (as it was with all levels before, it will get its fair share of reworks). Basic gameplay time of roughly 5 minutes, this is the largest level in the game.
addedAdded new behavior type for enemies and bullets – pathed (currently only used for bullets)
addedAdded 6 new enemy types
addedAdded new types of dynamic obstacles
changedFurther differentiated the pilots: speed difference is more prominent now, Cap got his speed decreased (and might get even slower down the line) while received 1 HP point over Lady, who retained her characteristics

Compact Plasma Gears changes

addedThe World 6 update is here now! This is a relatively large update that ahs actually touched upon many systems “under the hood”, as during the development I actively stumbled on several severe edge cases that broke the way the game worked, and those never got triggered just because the game never called up on them before new World 6 elements.
addedAdded World 6 first version (as it was with all levels before, it will get its fair share of reworks). Basic gameplay time of roughly 5 minutes, this is the largest level in the game.
addedAdded new behavior type for enemies and bullets – pathed (currently only used for bullets)
addedAdded 6 new enemy types
addedAdded new types of dynamic obstacles

The World 6 update is here now! This is a relatively large update that ahs actually touched upon many systems “under the hood”, as during the development I actively stumbled on several severe edge cases that broke the way the game worked, and those never got triggered just because the game never called up on them before new World 6 elements.

So, on to the changelog:

  • Added World 6 first version (as it was with all levels before, it will get its fair share of reworks). Basic gameplay time of roughly 5 minutes, this is the largest level in the game.

  • Added new behavior type for enemies and bullets – pathed (currently only used for bullets)

  • Added 6 new enemy types

  • Added new types of dynamic obstacles

  • Further differentiated the pilotsspeed difference is more prominent now, Cap got his speed decreased (and might get even slower down the line) while received 1 HP point over Lady, who retained her characteristics
  • Slight speed tweaks on some levels

  • Slight adjustments on speed of some enemies, bullets, reload times

  • Added mouse+keyboard layout help screen

  • Reworked character selection screen to better reflect the difference between the characters, plus to allow returning back to menu from it

Source

Steam News / 30 December 2025

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