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Steam News25 March 20197y ago

Random Level Generator and More!

The game now has a random level generator and loads more fixes. - Developed Mission 22. DESERT OF DESOLACE. - Added the Random Level Generator. Have fun with this. Millions of possibilities.

Full notes

Full Commando Fodder: War Dogs update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedThe game now has a random level generator and loads more fixes. - Developed Mission 22. DESERT OF DESOLACE. - Added the Random Level Generator. Have fun with this. Millions of possibilities. - Adjusted the ‘CALL TO ARMS’ soldier position around the mouse. - Fixed Reloading by pressing [R] key. Sometime randomly when pressing the [R] key to reload, they bullet counter would stay at 0 and soldier would not fire. - Increased the reload time slightly for player soldiers. - Increased player soldier speed slightly. - A.I. detection when firing. Soldier 2 to 6 would not scale the A.I. detection collision when firing the AK47. - Reduced the number of dead enemy soldiers spawned by tanks when destroyed. - Player’s bullets collide with tank. Destroyed on collision and a gun ricochet noise has been added. - Fixed the KIA animation when soldier dies. Animation reported dead soldier was alive when pressing select soldier keys [1] – [6]. - Tanks can now be destroyed by player’s bullets. Takes 400 bullets to destroy a tank. - Enemy Sheds can now be destroyed by player bullets. Takes 250 bullets to destroy a shed. - Reduced debris from exploding houses. This will save CPU time and also give the player a better chance of not getting hit from these objects. - Soldier 6 Name bug. Fixed a bug where explosion splash damage added to many values to the soldier 6 name counter. - Updated rain effects. When raining on a level, textures are now darker / wetter. (Demon)

Commando Fodder: War Dogs changes

fixedThe game now has a random level generator and loads more fixes. - Developed Mission 22. DESERT OF DESOLACE. - Added the Random Level Generator. Have fun with this. Millions of possibilities. - Adjusted the ‘CALL TO ARMS’ soldier position around the mouse. - Fixed Reloading by pressing [R] key. Sometime randomly when pressing the [R] key to reload, they bullet counter would stay at 0 and soldier would not fire. - Increased the reload time slightly for player soldiers. - Increased player soldier speed slightly. - A.I. detection when firing. Soldier 2 to 6 would not scale the A.I. detection collision when firing the AK47. - Reduced the number of dead enemy soldiers spawned by tanks when destroyed. - Player’s bullets collide with tank. Destroyed on collision and a gun ricochet noise has been added. - Fixed the KIA animation when soldier dies. Animation reported dead soldier was alive when pressing select soldier keys [1] – [6]. - Tanks can now be destroyed by player’s bullets. Takes 400 bullets to destroy a tank. - Enemy Sheds can now be destroyed by player bullets. Takes 250 bullets to destroy a shed. - Reduced debris from exploding houses. This will save CPU time and also give the player a better chance of not getting hit from these objects. - Soldier 6 Name bug. Fixed a bug where explosion splash damage added to many values to the soldier 6 name counter. - Updated rain effects. When raining on a level, textures are now darker / wetter. (Demon)

The game now has a random level generator and loads more fixes. - Developed Mission 22. DESERT OF DESOLACE. - Added the Random Level Generator. Have fun with this. Millions of possibilities. - Adjusted the ‘CALL TO ARMS’ soldier position around the mouse. - Fixed Reloading by pressing [R] key. Sometime randomly when pressing the [R] key to reload, they bullet counter would stay at 0 and soldier would not fire. - Increased the reload time slightly for player soldiers. - Increased player soldier speed slightly. - A.I. detection when firing. Soldier 2 to 6 would not scale the A.I. detection collision when firing the AK47. - Reduced the number of dead enemy soldiers spawned by tanks when destroyed. - Player’s bullets collide with tank. Destroyed on collision and a gun ricochet noise has been added. - Fixed the KIA animation when soldier dies. Animation reported dead soldier was alive when pressing select soldier keys [1] – [6]. - Tanks can now be destroyed by player’s bullets. Takes 400 bullets to destroy a tank. - Enemy Sheds can now be destroyed by player bullets. Takes 250 bullets to destroy a shed. - Reduced debris from exploding houses. This will save CPU time and also give the player a better chance of not getting hit from these objects. - Soldier 6 Name bug. Fixed a bug where explosion splash damage added to many values to the soldier 6 name counter. - Updated rain effects. When raining on a level, textures are now darker / wetter. (Demon)

Source

Steam News / 25 March 2019

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