Full notes
Full Commander: Zombie Wars update
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Repeated intro
Greetings, Here comes the first update of the early access version of Commander: Zombie Wars. Full list ahead.
What changed
- Gameplay
- Fixes
- Balance
- Performance
- UI and audio
- Security
Enhanced AI 🤖: Experience a substantial improvement in our game's AI, providing you with more challenging and immersive gameplay.
Refined Zombie Behavior 💀: We've addressed an issue where zombies exhibited erratic behavior when survivors were in close proximity. Now, the undead will respond with greater consistency.
Survivor Mobility 🏃: Survivors are now more adept at relocating to new positions, ensuring they adapt effectively to evolving challenges.
AI Priority Adjustments 🎮: We've fine-tuned the spawn priorities of AI-controlled entities, optimizing the game's balance and overall experience.
Seamless Transition 🚀: The "Start Game" button no longer lingers on the screen after completing a round, eliminating the potential for crashes and maintaining uninterrupted gameplay.
Resource Allocation Fix 💰: We've rectified a critical bug that was preventing players from receiving their deserved resources, ensuring a fair and rewarding gaming experience.
Auditory Enhancement 🔊: Immerse yourself further in the game's world with newly added sounds that enhance the overall audio experience.
Fortified Camps 🏕️: Camps will now sustain damage correctly when attacked, providing a more accurate representation of their vulnerability. Your strategic decisions are now more crucial than ever.
Stay tuned for more!
Source
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