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Steam News5 August 201411y ago

Commander: The Great War patch 1.5.2 upcoming

Commander: The Great War patch 1.5.2 is ready, now we have to wait for Apple approval. Than we release PC, Steam and iPad at the same time. iPad CTGW changelog 1.5.

Full notes

Full Commander: The Great War update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedCommander: The Great War patch 1.5.2 is ready, now we have to wait for Apple approval. Than we release PC, Steam and iPad at the same time. iPad CTGW changelog 1.5.2: - Auto zoom-out on turn end - Move visible confirmation icons (on top of units) - Link to gameplay support forum - AI long loops reported fixed - AI crashes fixed - New versioning scheme PC and Steam changelog 1.5.2: - Various AI crashes fixed - Fixed AI crash caused by incorrect embarking - Fixed long (to infinite) AI turn loops - Fixed a problem with loading game when custom unit name has "," (comma) - Fixed Unmoved unit cycling with PageUp/PageDown keys - Rendering via Direct3D support - Fixed a bug in the Steam installer causing game not always starting - Fixed camera AI swinging bug by auto zoom-out on turn end - Added link to gameplay support forum - New version numbering scheme

Commander: The Great War changes

fixedCommander: The Great War patch 1.5.2 is ready, now we have to wait for Apple approval. Than we release PC, Steam and iPad at the same time. iPad CTGW changelog 1.5.2: - Auto zoom-out on turn end - Move visible confirmation icons (on top of units) - Link to gameplay support forum - AI long loops reported fixed - AI crashes fixed - New versioning scheme PC and Steam changelog 1.5.2: - Various AI crashes fixed - Fixed AI crash caused by incorrect embarking - Fixed long (to infinite) AI turn loops - Fixed a problem with loading game when custom unit name has "," (comma) - Fixed Unmoved unit cycling with PageUp/PageDown keys - Rendering via Direct3D support - Fixed a bug in the Steam installer causing game not always starting - Fixed camera AI swinging bug by auto zoom-out on turn end - Added link to gameplay support forum - New version numbering scheme

Commander: The Great War patch 1.5.2 is ready, now we have to wait for Apple approval. Than we release PC, Steam and iPad at the same time. iPad CTGW changelog 1.5.2:

  • Auto zoom-out on turn end
  • Move visible confirmation icons

(on top of units) - Link to gameplay support forum - AI long loops reported fixed - AI crashes fixed - New versioning scheme PC and Steam changelog 1.5.2:

  • Various AI crashes fixed
  • Fixed AI crash caused by incorrect embarking
  • Fixed long

(to infinite) AI turn loops - Fixed a problem with loading game when custom unit name has "," (comma) - Fixed Unmoved unit cycling with PageUp/PageDown keys - Rendering via Direct3D support - Fixed a bug in the Steam installer causing game not always starting - Fixed camera AI swinging bug by auto zoom-out on turn end - Added link to gameplay support forum - New version numbering scheme

Source

Steam News / 5 August 2014

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