Full notes
Full Commander Bug Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
We bring exciting new updates for Commander Bug Wars, new features, fixes, and gameplay improvements.
Patch Notes: Commander Bug Wars
Bug Fixes:
Resolved an issue where bug units would appear damaged even when out of sight.
Fixed a bug that prevented Cruise Missiles from spawning if the unit was deselected before appearing.
Corrected a problem where explosions created crates on water tiles.
Fixed a bug allowing underground units to capture locations.
Addressed an issue where air units on top of enemies would be selected while targeting the enemy.
Corrected incorrect faction colors for the yellow Bug faction.
New Features & Additions:
- Campaign ModeA campaign has been added for an extended gameplay experience (WIP).
- Map EditorThe Spiker and Infector units are now available in the map editor for custom scenarios.
Gameplay Improvements:
Mines placed by the same team will no longer explode when triggered by friendly units.
Fixed a bug allowing the plague ability to spread while attacking at range.
Added additional effects when firing rounds and enhanced death animations for Terran infantry.
Thank you for your continued support, stay tuned for more!
Source
Changelog.gg summarizes and formats this update. How we read updates.
