HomeGamesUpdatesPricingMethodology
Steam News11 December 20232y ago

Command: Modern Operations - v1.06.1328.12

Hello everyone, we have a Command: MO update for you today with several tweaks and bugfixes along with new UI options. v1.06.1328.

Full notes

Full Command: Modern Operations update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, we have a Command: MO update for you today with several tweaks and bugfixes along with new UI options.

What changed

15 fixes4 additions3 changes0 removals
  • UI and audio
  • Maps
  • Workshop
  • Gameplay
  • Performance
  • Fixes
addedHello everyone, we have a Command: MO update for you today with several tweaks and bugfixes along with new UI options.
addedADDED: New map display option (Game Options window): Draw black outlines on icons & text to make them easier to stand out against background map (ON by default; disable if it is slowing down rendering)
addedADDED: [Lua] Added target property to unit wrapper
changedTWEAK: Map appears at slightly higher resolution on average by loading higher zoom levels at higher altitudes.
changedTWEAK: Updated built-in callsigns list
fixedFIXED: Crash issue on startup

Command: Modern Operations changes

addedHello everyone, we have a Command: MO update for you today with several tweaks and bugfixes along with new UI options.
addedADDED: New map display option (Game Options window): Draw black outlines on icons & text to make them easier to stand out against background map (ON by default; disable if it is slowing down rendering)
addedADDED: [Lua] Added target property to unit wrapper
changedTWEAK: Map appears at slightly higher resolution on average by loading higher zoom levels at higher altitudes.
changedTWEAK: Updated built-in callsigns list

v1.06.1328.12 – 6th December 2023

  • ADDEDNew map display option (Game Options window): Draw black outlines on icons & text to make them easier to stand out against background map (ON by default; disable if it is slowing down rendering)
  • ADDED[Lua] Added target property to unit wrapper
  • TWEAK: Map appears at slightly higher resolution on average by loading higher zoom levels at higher altitudes.

  • TWEAKUpdated built-in callsigns list
  • FIXED: Crash issue on startup

  • FIXED#15340: [Lua] Sensor mounts were not being attached to parent platforms when added by Lua - SE_UpdateUnit; this led to incorrect illumination-arc calculation
  • FIXED: #15335: [B1328.10] Palletized munitions with Nan altitude and other issues

  • FIXED: [B1238.11] Rapid Dragon weapons pallets transcending altitude, accelerating infinitely, and migrating to North Pole

  • FIXED: [Lua] Exception error in weapon wrapper

  • FIXED: [B1328.11] Strikers and Escorts Not Working Together

  • FIXED: Lofted ASW weapon (SS-N-15) was considering the target altitude (underwater) instead of the desired impact altitude (water surface) for the lofted trajectory calculation

  • FIXED: [B1328.11] Aircraft egressing off flight plan to the east and west for some distance

  • FIXED: #15386: [B1328.11] Aircraft selected not transfer to Target list on air strike mission

  • FIXED: Missiles where not splashing on water

  • PARTIALLY FIXED: #15375: [B1328.11] DF-26 No altitude and weird behavior

  • FIXED: #15304: [1328.9] Air Intercept, low altitude in transit

  • FIXED: Escorts flying in circle ignoring the escorted unit

  • FIXED: Setting sub/ship throttle causes sonar signature to increase even if vessel doesn't move

  • FIXED: #15377: Speed override causes Sub to keep moving after course is cleared

  • Numerous general fixes

  • Numerous sim-performance tweaks

Includes the new v503 release of the DB3000 and CWDB databases.

Source

Steam News / 11 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.