Full notes
Full Command Deck update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Store
Update v0.5.0 is available now!
Features
Unlock Magus, the first in a new ship class that exhausts its cards instead of cycling its deck
Magus includes 18 new cards (9 base, plus upgrades)
Stable seeds for combat randomization, currently you'd only notice if you are manipulating the save system
Visual Updates
Hull cuts and fractures have new atmosphere breach effects
New engine flameout effects
Updated physics impulses for exploding ships
Updated ship damage shader with vertex deformation
Increased shadow resolution on High and Medium settings
New exhaust effect for cards
Bug Fixes
Scrapping an augment now gives the correct 30 metal, previously it was only giving 10 metal
Meta Refractive Lens now works on Super Chilled Laser
Commanders On Deck Bundle
It’s the crossover that was bound to happen. We’re excited to announce we've teamed up with Hyperspace Deck Command to bring you the Commanders on Deck Bundle! Hyperspace Deck Command has been on our radar for a while, and we’re thrilled to bring this bundle together. Check it out for a very cool, and very different, take on roguelike deckbuilding space combat. Commanders on Deck This is a “complete the set” bundle, so if you already own one game, you’ll still get the discount on the other game. Thank you for supporting us and the deckbuilder community. 🚀💙
Source
Changelog.gg summarizes and formats this update. How we read updates.