Full notes
Full Command by Voice: World Conquest update
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What changed
0 fixes1 addition1 change0 removals
- Security
- UI and audio
changed(Sorry, my Lords! The internet connection at the security office has been quite slow, so today's update arrived later than expected. I'll also be taking tomorrow off to spend time with my child. Thank you for your understanding!)
addedAdded 4 new modules to the Multi-Identity Mode: Family Legacy, Ambition, Core Team & Current Situation, and Rare Traits * Refactored all AI parsing modules to significantly reduce parsing failures * Coronation is now a manual choice * Choosing not to ascend the throne removes the previous 120-month limit * Added a Close button to the Emperor Mode / Multi-Identity Mode selection panel * Added more localization support * Automatic trait acquisition in Multi-Identity Mode has been removed; traits are now selected manually * Improved the overall Multi-Identity Mode experience * Optimized coronation requirements * Fixed an issue where construction values could disappear after building too many structures * Improved the display of constructed land * Added a Delete function to the Advice Library * Improved the Trait Selection interface * Enhanced minister conversations so they no longer always steer discussions toward state affairs * Improved the "Choose 1 of 3 Traits" experience * Various minor optimizations and bug fixes
Command by Voice: World Conquest changes
changed(Sorry, my Lords! The internet connection at the security office has been quite slow, so today's update arrived later than expected. I'll also be taking tomorrow off to spend time with my child. Thank you for your understanding!)
addedAdded 4 new modules to the Multi-Identity Mode: Family Legacy, Ambition, Core Team & Current Situation, and Rare Traits * Refactored all AI parsing modules to significantly reduce parsing failures * Coronation is now a manual choice * Choosing not to ascend the throne removes the previous 120-month limit * Added a Close button to the Emperor Mode / Multi-Identity Mode selection panel * Added more localization support * Automatic trait acquisition in Multi-Identity Mode has been removed; traits are now selected manually * Improved the overall Multi-Identity Mode experience * Optimized coronation requirements * Fixed an issue where construction values could disappear after building too many structures * Improved the display of constructed land * Added a Delete function to the Advice Library * Improved the Trait Selection interface * Enhanced minister conversations so they no longer always steer discussions toward state affairs * Improved the "Choose 1 of 3 Traits" experience * Various minor optimizations and bug fixes
(Sorry, my Lords! The internet connection at the security office has been quite slow, so today's update arrived later than expected. I'll also be taking tomorrow off to spend time with my child. Thank you for your understanding!)
- Added 4 new modules to the Multi-Identity ModeFamily Legacy, Ambition, Core Team & Current Situation, and Rare Traits * Refactored all AI parsing modules to significantly reduce parsing failures * Coronation is now a manual choice * Choosing not to ascend the throne removes the previous 120-month limit * Added a Close button to the Emperor Mode / Multi-Identity Mode selection panel * Added more localization support * Automatic trait acquisition in Multi-Identity Mode has been removed; traits are now selected manually * Improved the overall Multi-Identity Mode experience * Optimized coronation requirements * Fixed an issue where construction values could disappear after building too many structures * Improved the display of constructed land * Added a Delete function to the Advice Library * Improved the Trait Selection interface * Enhanced minister conversations so they no longer always steer discussions toward state affairs * Improved the "Choose 1 of 3 Traits" experience * Various minor optimizations and bug fixes
Source
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