In this update4
Full notes
Full Come to my party! update
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Repeated intro
Hello. This is SIMSANG YOON, the developer of "Come to my party!".
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Come to my party! changes
It has been a few weeks since the demo was released. Along with the multilingual update, we have prepared various system improvements and quality-of-life updates so that players can enjoy the game more comfortably.
Here are the main details of this update.
1. Official Multilingual Support (English, Japanese, Chinese)
In addition to Korean, we have newly added English, Japanese, and Chinese. Now you can enjoy the party with more players from all over the world!
2. Save/Load System Added and Flowchart Revamp
- Save/Load IntroductionInstead of the previous flowchart movement method, we have newly introduced a traditional and convenient save/load system.
Flowchart Revamp: The flowchart now serves as a 'Story Map' to help grasp the flow of the story, and hints for unlocking choices to find hidden routes are displayed.
3. Minigame Revamp
We actively reflected the valuable feedback from users that minigames could interrupt the flow and immersion of the story.
We have improved the elements with mixed opinions and modified them so you can enjoy them without stress.
- Difficulty Reduction & ConvenienceOverall minigame difficulty has been lowered, and 'Skip' and 'Retry' features have been added for those who want to focus on the story.
- Insect BattleMantis attack power increased, combo bug fixed, camera shake added.
- Erasing DoodlesEraser recognition radius doubled, skipping prevented, clear condition reduced by half.
Class Assignment: Intuitive improvement to immediately delete upon pressing Backspace.
- Principal's Speech PuzzleSpeech bubble overlapping resolved, intuitive color hints introduced (easier to clear if you follow the color order).
4. Quality of Life and UI Improvements
Added 'Fastest' option to read text at maximum speed.
Applied auto-save for all option settings, including resolution.
Complete remake of the controls screen and added explanations for each UI button.
Added character affection levels and dedicated UI.
We sincerely thank you for always sending your affectionate feedback for "Come to my party!". Using your opinions as our driving force, we will continue to create a more enjoyable and wonderful party. Thank you!
Source
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