HomeGamesUpdatesPricingMethodology
Steam News10 October 20258mo ago

1.7 "Come To A SPOOK" Update Now Live

Here's the change log and features for 1.7 Added - New Level "Shift" • Edit - "The Maze" Level is now 1/4 of the size of the previous level and added objectives • Edit - Cytaur now has new sounds • Edit - Zombi now has

Full notes

Full Come To An End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedAdded - New Level "Shift" • Edit - "The Maze" Level is now 1/4 of the size of the previous level and added objectives • Edit - Cytaur now has new sounds • Edit - Zombi now has new footstep sounds • Fixed - Portal volumes now work as intended • Edit - Blood Hunter has 45 seconds to Hunt you, if you survive those 45 seconds, he will vanish • Edit - Blood Hunter no longer spawn on the player. A portal is placed on the ground and the Blood Hunter arises from it after a few seconds • Added - New Ability "Invisibility" • Added - Hints to HUD to the bottom left of the screen. Options to turn hints off is in the options "Gameplay" tab • Added - Holiday option in the "Gameplay" tab. This is for every seasonal update, this will change the looks of the monsters and the environments in the future • Fixed/Changed/Updated more little things, see if you can see all the new changes besides the ones I've mentioned above!

Come To An End changes

addedAdded - New Level "Shift" • Edit - "The Maze" Level is now 1/4 of the size of the previous level and added objectives • Edit - Cytaur now has new sounds • Edit - Zombi now has new footstep sounds • Fixed - Portal volumes now work as intended • Edit - Blood Hunter has 45 seconds to Hunt you, if you survive those 45 seconds, he will vanish • Edit - Blood Hunter no longer spawn on the player. A portal is placed on the ground and the Blood Hunter arises from it after a few seconds • Added - New Ability "Invisibility" • Added - Hints to HUD to the bottom left of the screen. Options to turn hints off is in the options "Gameplay" tab • Added - Holiday option in the "Gameplay" tab. This is for every seasonal update, this will change the looks of the monsters and the environments in the future • Fixed/Changed/Updated more little things, see if you can see all the new changes besides the ones I've mentioned above!

Here's the change log and features for 1.7

  • Added - New Level "Shift" • Edit - "The Maze" Level is now 1/4 of the size of the previous level and added objectives • Edit - Cytaur now has new sounds • Edit - Zombi now has new footstep sounds • Fixed - Portal volumes now work as intended • Edit - Blood Hunter has 45 seconds to Hunt you, if you survive those 45 seconds, he will vanish • Edit - Blood Hunter no longer spawn on the player. A portal is placed on the ground and the Blood Hunter arises from it after a few seconds • Added - New Ability "Invisibility" • Added - Hints to HUD to the bottom left of the screen. Options to turn hints off is in the options "Gameplay" tab • Added - Holiday option in the "Gameplay" tab. This is for every seasonal update, this will change the looks of the monsters and the environments in the future • Fixed/Changed/Updated more little things, see if you can see all the new changes besides the ones I've mentioned above!

Source

Steam News / 10 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.