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Steam News7 August 20187y ago

Full Day/Night Cycle Is Here! A Campaign Pre-Requisite

v813.0 has been published to the BETA channel. This update has the full day/night sequence implemented. This is needed for the upcoming campaign mode as that runs minute by minute throughout the full 24 hour day.

Full notes

Full Combat Air Patrol 2: Military Flight Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes0 removals
  • Compatibility
  • Performance
  • Maps
changedv813.0 has been published to the BETA channel. This update has the full day/night sequence implemented. This is needed for the upcoming campaign mode as that runs minute by minute throughout the full 24 hour day. You'll be flying missions at various TOD and through transitions from light to darkness.To model the day/night transition the atmospheric rendering has been massively improved. The pictures below show features such as:
changedMoon DisplayAccurate rendering
changedStarsAccurate rendering through atmosphere
changedTerrain/ObjectsGenerally improved environmental lighting from Sky rendering
changedTerrain/ObjectsImproved aerial perspective (eg distant terrain and objects lighting,
changedTerrain/ObjectsAttenuation and in-scatter)

Combat Air Patrol 2: Military Flight Simulator changes

changedTo model the day/night transition the atmospheric rendering has been massively improved. The pictures below show features such as:
changedAccurate rendering
changedAccurate rendering through atmosphere
changedGenerally improved environmental lighting from Sky rendering
changedImproved aerial perspective (eg distant terrain and objects lighting,

v813.0 has been published to the BETA channel. This update has the full day/night sequence implemented. This is needed for the upcoming campaign mode as that runs minute by minute throughout the full 24 hour day. You'll be flying missions at various TOD and through transitions from light to darkness.

To model the day/night transition the atmospheric rendering has been massively improved. The pictures below show features such as:

Accurate sky rendering due to atmosphere modelling

Moon Display

  • Accurate rendering

  • Atmospheric fx during 'moon rise' & 'moon set' (red tinge)

  • Moon phases

  • Accurate orbital motion, speed

Stars

  • Accurate rendering through atmosphere

  • Accurate motion

Sun Display;

  • Atmospheric attenuation

Terrain/Objects

  • Generally improved environmental lighting from Sky rendering

  • Improved aerial perspective (eg distant terrain and objects lighting,

  • Attenuation and in-scatter)

You can dynamically change the TOD during free flight & training missions so give that a go to see the update in action. They say a picture is worth a thousand words so here are ~15,000 words!:

Happy Flying ːsteamhappyː

Source

Steam News / 7 August 2018

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