Full notes
Full Colossal Kickoff update
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Repeated intro
Hey everyone! Patch #01 is OUT NOW! We're proud to announce a number of bugs have been squashed! Thank you to everyone in our community Discord who helped us find some of these. We targeted a number of visual bugs and issues with some of the achievements.
What changed
- Fixes
- UI and audio
- Maps
- Gameplay
Bug Fixes:
Fixed a couple of display issues when running the game on a Steam Deck.
Player portraits now properly display their respective player's color (RIP to the "nude" portraits).
The back wall on the Canada stage is now properly transparent.
Monsters should now act more consistently after the game ends (this was most visible when the Quetzalcoatl got stuck in the air if flying when the match ended).
Fixed a couple instances of the game claiming that a player "Own Goaled" when they did not.
Fixed achievements being tracked for CPU players/monsters.
Fixed some issues with settings acting weird the first time the game is run.
Fixed a couple typos on the main menu.
Tweaked some code relating to control stick deadzones (this hopefully results in smoother play, more control changes are currently in development).
Changes:
A text box directing players to the How To Play screen will now appear on the main menu if the game detects that a user is new to the game.
Added a changelog to the main menu.
Selected menu options are now more visible.
Match settings are now more descriptive and change depending on the selected option.
Source
Changelog.gg summarizes and formats this update. How we read updates.
