Full notes
Full Colorspace update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
I didn't have time to put the patch note for Friday's build, so here it is! I can't link the patch note to the demo build unfortunately.
➕ Additions
Quick restart with **select** or **R**
🔨 Modifications
Apply window type after the game is loaded
Start only general sound at 60%
Hint at collectible tapes use
🐛 Bug fixes
Focus neighbor on sound sliders
Weirdly placed spike on level 3
Score restarts at more than 0
Stats not filled in when showing the level
Play last level doesn’t start at 0 when the save has been reset
Start doesn’t play next level if last played is 0
Level time is sometimes wrong after a retry
Score is kept when going to next level
Score hud is not reset to 0 when going to next level
Score can count close calls when retrying
Stay tuned for more!
Source
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