Full notes
Full Colorfire Redux update
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What changed
- Gameplay
Colorfire Redux changes
This is a small update
Probably fix an issue with the Shutdown Now achievement where the anticheat could give a false positive and not give the achievement (I guess?)
Added a new game mode accessible after beating 200s on normal mode. This new game mode is named "Chaos Mode" and it just works like normal one but starts at the hardest difficulty (aka: Highest enemy spawn rate + all enemies already on pool). This is literally the same as the normal mode after reaching 800s, good luck!
Source
Changelog.gg summarizes and formats this update. How we read updates.
