Full notes
Full ColorBlend FX: Desaturation update
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Repeated intro
Hello Splatians! We're happy to announce that a big quality of live patch that adds some neat things and fixes some stupid bugs is now a thing.
What changed
- Gameplay
- Events
- Maps
- UI and audio
- Store
- Fixes
ColorBlend FX: Desaturation changes
Here's what's changed:
New mechanic: S.L.I.M.E. will not kill you if some of your colors match theirs.
The Power Generator in S.P.A.R.K. is now cycling its colors to keep being a challenge.
Added overlays to the map for the pipeline, crystals and relic quests when you unlock them.
Barrels now actually have rolling sound and collision sound.
Moving platforms also have sound effects when they are moving.
Fixed environmental sounds in most levels, especially underground.
Fixed Eaden's Store Item Slots becoming non-interractable after being cancelled
The Status screen unlocks earlier
Added missing collision in Modular Factory Area
Added extra cables to Copper Tunnel and Dwellings
Fixed achievements: Splatterhouse, Water Cooler, Power On, Crystals Of Essence
The Laser traps in Dwellings will now visibly break when activated.
Fixed potential soft-locks in some places.
Call To Action Feel free to share the game with streamers and content creators you know! We need your help to make Desaturation successful.
Community Translation Initiative There is a community localization initiative ongoing in our Discord server.
That's it, thanks for being part of Splatland and helping shut-down the horrible Desaturation project.
Source
Changelog.gg summarizes and formats this update. How we read updates.
