Full notes
Full Colorable update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Gameplay
- Performance
This update focuses on improving the core gameplay experience and fixing some issues that could affect progression.
What’s changed:
Improved world generation Levels are now generated in a way that ensures they can always be completed.
Removed difficulty slider The difficulty slider didn’t work as intended and has been removed. Instead, levels now naturally scale from easy to harder as you progress by default.
Bug fixes & improvements Fixed several issues and made general improvements to stability.
What’s next:
We’re currently working on Achievements, which will be part of a larger upcoming update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
