Full notes
Full Color Jumper update
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What changed
- Gameplay
- Performance
Color Jumper changes
This fix hopefully squashes a few movement issues that cropped up relating to moving platforms. There are a few more extremely minor problems I want to address in the future, but these updates should help fix suddenly dying for no reason, or getting stuck inside a black tile.
New Features
Game music position doesn't reset to the start every time you go back to the main menu
Game music intensity doesn't reset every time you go back to the main menu
Added Nausea achievement
Bug Fixes
Updated the timer to only display "(PB)" text when it is your actual personal best with a gold medal, this was broken in 1.01, oops
Changed how collectibles are destroyed since some pieces weren't getting removed properly
Added more detailed movement handling for getting stuck inside a solid block, should fix some movement issues in The Floor is Lava level
Added more detailed movement handling for being pushed by moving platforms; hopefully this will reduce the number of unexpected deaths
Optimization
Changed how Unity manages the audio files; no more 0.9gb of RAM taken up by music
Nudged version number on the main menu down so it looks more even
Source
Changelog.gg summarizes and formats this update. How we read updates.
