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Steam News17 November 20223y ago

Color Escape: New Name, New Look, New Levels!

Hello, Today a big big new version of the game was just released, changing a lot of appearance of the game and changing its name. Why a new name?

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Full Color Escape: VR Coop update

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Repeated intro

Hello, Today a big big new version of the game was just released, changing a lot of appearance of the game and changing its name.

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
  • Events
addedHello, Today a big big new version of the game was just released, changing a lot of appearance of the game and changing its name.
addedWhy a new name?I was in an intense brain-storming with myself on how to have more people try the adventure and give feedbacks when I found that the "echochromy-austere" look of the game could be sending wrong signals to the audience and I chose to rebrand everything (levels, menus, logo) to a more "casual coop fun" way. But the name was not matching with the new game look. You cannot have a funny balloony "Escape From The Void" without creating a neural paradox.
addedWhat's new?There is new quality-of-life improvements, such as a new way of moving blocks around on the computer, clearer menus and some levels have been reworked to keep the pace of the adventure.
addedWhat's new?Also, I added more than 10 new secret levels . I chose to add secret levels and not just new ones at the end of the adventure to keep this increased pace and make them facultative. I wanted to have some kind of replay value and reward system.

Color Escape: VR Coop changes

addedHello, Today a big big new version of the game was just released, changing a lot of appearance of the game and changing its name.
addedI was in an intense brain-storming with myself on how to have more people try the adventure and give feedbacks when I found that the "echochromy-austere" look of the game could be sending wrong signals to the audience and I chose to rebrand everything (levels, menus, logo) to a more "casual coop fun" way. But the name was not matching with the new game look. You cannot have a funny balloony "Escape From The Void" without creating a neural paradox.
addedThere is new quality-of-life improvements, such as a new way of moving blocks around on the computer, clearer menus and some levels have been reworked to keep the pace of the adventure.
addedAlso, I added more than 10 new secret levels . I chose to add secret levels and not just new ones at the end of the adventure to keep this increased pace and make them facultative. I wanted to have some kind of replay value and reward system.

Why a new name?

I was in an intense brain-storming with myself on how to have more people try the adventure and give feedbacks when I found that the "echochromy-austere" look of the game could be sending wrong signals to the audience and I chose to rebrand everything (levels, menus, logo) to a more "casual coop fun" way. But the name was not matching with the new game look. You cannot have a funny balloony "Escape From The Void" without creating a neural paradox.

What's new?

There is new quality-of-life improvements, such as a new way of moving blocks around on the computer, clearer menus and some levels have been reworked to keep the pace of the adventure.

Also, I added more than 10 new secret levels. I chose to add secret levels and not just new ones at the end of the adventure to keep this increased pace and make them facultative. I wanted to have some kind of replay value and reward system.

So say hello to "Color Escape: VR Coop"

Have fun :) Double Sept

Source

Steam News / 17 November 2022

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