What changed
1 fix1 addition2 changes0 removals
addedThis update introduces a new evolving road system for the village. Villagers now gradually wear paths into the terrain as they move around.
changedBusy routes begin as dirt paths, and over time they can develop into more established cobblestone roads. The same also applies around buildings and construction sites, so the village now feels more natural and lived in as activity shapes the ground.
fixedWe also improved the shape and feel of paths so they blend more naturally into the terrain, and adjusted how vegetation reacts around heavily used areas so common routes feel clearer and more believable. Alongside the road update, we fixed a number of issues to make the game feel smoother overall. Save/load behavior has been improved, and a few visual and runtime issues were resolved behind the scenes.
changedWe’ve also updated the narrated event audio: AI-generated voices have now been replaced with a real voice actor.
Colonus changes
addedThis update introduces a new evolving road system for the village. Villagers now gradually wear paths into the terrain as they move around.
changedBusy routes begin as dirt paths, and over time they can develop into more established cobblestone roads. The same also applies around buildings and construction sites, so the village now feels more natural and lived in as activity shapes the ground.
fixedWe also improved the shape and feel of paths so they blend more naturally into the terrain, and adjusted how vegetation reacts around heavily used areas so common routes feel clearer and more believable. Alongside the road update, we fixed a number of issues to make the game feel smoother overall. Save/load behavior has been improved, and a few visual and runtime issues were resolved behind the scenes.
changedWe’ve also updated the narrated event audio: AI-generated voices have now been replaced with a real voice actor.
This update introduces a new evolving road system for the village. Villagers now gradually wear paths into the terrain as they move around.
Busy routes begin as dirt paths, and over time they can develop into more established cobblestone roads. The same also applies around buildings and construction sites, so the village now feels more natural and lived in as activity shapes the ground.
We also improved the shape and feel of paths so they blend more naturally into the terrain, and adjusted how vegetation reacts around heavily used areas so common routes feel clearer and more believable. Alongside the road update, we fixed a number of issues to make the game feel smoother overall. Save/load behavior has been improved, and a few visual and runtime issues were resolved behind the scenes.
We’ve also updated the narrated event audio: AI-generated voices have now been replaced with a real voice actor.