Full notes
Full Colmeia: Inserção update
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What changed
- Gameplay
- Maps
- Security
Colmeia: Inserção changes
Bug Fixes:
When kicking while shooting the weapon got stuck in the character's hand.
Zombies couldn't climb walls that were above the player.
Zombies would play the climb animation while walking up stair/slopes.
Zombies were spawning inside walls.
Zombies couldn't rotate to face the character correctily.
Pistol would get stuck in the reload animation and not be able to shoot anymore.
AR could shoot one extra bullet if clicking fast enough (resulting on negative numbers).
Some of the character animations were not playing as they should.
Additions:
New map, once you get in to the elevator you're transported to the next level inside the facility.
New enemy, security robot that will shoot the player on site, best to avoid direct contact.
New visuals for: ammo box, first aid kit, zombies, player character (second level), wires that connect to interactables, etc.
Source
Changelog.gg summarizes and formats this update. How we read updates.
