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Steam News23 January 20188y ago

Future Development

Hey Everyone, Thanks for being part of the journey this past year, it’s been an exciting one! We wanted to give you an update of what to expect in v0.09 and beyond.

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Full Collision Course update

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Repeated intro

Hey Everyone, Thanks for being part of the journey this past year, it’s been an exciting one! We wanted to give you an update of what to expect in v0.09 and beyond. We’ve decided to put new missions and story elements on the back burner until we can further expand the map and add more content overall. New dinosaurs, items, features, optimizations and critical bug fixes are all in the works. Expect a short video soon showcasing one of these new features. Once we have the core map, sandbox/survival features, items and AI in place and working good we'll separate the modes and then change our focus to the final story and missions. This may be released in stages or worked on behind closed doors and released all at once. We’re still figuring out the best way to approach it. You may however encounter things in the meantime which may not make complete sense until the story/missions are add to the game. i.e. Places you can’t get into, items that don’t have much use, etc. Also, thanks for all the bug reporting and good ideas, keep it up!

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedHey Everyone, Thanks for being part of the journey this past year, it’s been an exciting one! We wanted to give you an update of what to expect in v0.09 and beyond. We’ve decided to put new missions and story elements on the back burner until we can further expand the map and add more content overall. New dinosaurs, items, features, optimizations and critical bug fixes are all in the works. Expect a short video soon showcasing one of these new features. Once we have the core map, sandbox/survival features, items and AI in place and working good we'll separate the modes and then change our focus to the final story and missions. This may be released in stages or worked on behind closed doors and released all at once. We’re still figuring out the best way to approach it. You may however encounter things in the meantime which may not make complete sense until the story/missions are add to the game. i.e. Places you can’t get into, items that don’t have much use, etc. Also, thanks for all the bug reporting and good ideas, keep it up!

Source

Steam News / 23 January 2018

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