Update 0.3 Development Update - Desert, More Bosses & Sanctuary Rework
Hello Dear Collectamon Players, Once again it has been a while. Unfortunately I have not found as much time as I would like to work on Collectamon.
In this update2
Full notes
Full Collectamon update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Dear Collectamon Players,
What changed
0 fixes4 additions3 changes0 removals
Gameplay
UI and audio
addedThe Desert AreaThe Desert area will feature 15 new monsters just like the previous areas. All the artwork for these is done and now only implementation remains.
addedBossesThe plan is to add 2 more bosses to the game. both the Toxic Swamp and the Desert will get one. The artwork for these is still in progress.
changedSanctuary reworkI have received a lot of feedback on the Sanctuary being incredibly tedious. The gathering of essence and placing of buildings just was not as fun as it should be. Besides it being not fun for you guys it was also one of the areas of development I least enjoyed working on due to lots of issues arising with the building system both technically and balancing-wise. This is why I decided on reworking it!
changedSanctuary reworkI will be removing the buildings from the game entirely. Instead of placing your monsters in habitats you will be placing them in the Sanctuary area itself where they will all roam freely. The gathering of essence is still something I am thinking about in terms of design. I will make sure this is not as tedious and time-consuming as it was previously.
changedSanctuary reworkNow you may ask youself what will happen to all the buildings I bought and the monsters I caught... I will have perform a full save reset for this update. But fear not!!! Your shiny and shimmering Collectamon will be sent to the LOST SHINY REALM!. in short they will be stripped from your previous save file and sent to an area where you will be able to catch them again :)
addedMutliple Save FilesNow here is a feature no one requested but I though would be nice to add. You will simply have 3 seperate save files with seperate progress instead of one now. The version you're seeing below is still W.I.P and the UI will be improved upon a bit before the update is released.
Collectamon changes
addedThe Desert area will feature 15 new monsters just like the previous areas. All the artwork for these is done and now only implementation remains.
addedThe plan is to add 2 more bosses to the game. both the Toxic Swamp and the Desert will get one. The artwork for these is still in progress.
changedI have received a lot of feedback on the Sanctuary being incredibly tedious. The gathering of essence and placing of buildings just was not as fun as it should be. Besides it being not fun for you guys it was also one of the areas of development I least enjoyed working on due to lots of issues arising with the building system both technically and balancing-wise. This is why I decided on reworking it!
changedI will be removing the buildings from the game entirely. Instead of placing your monsters in habitats you will be placing them in the Sanctuary area itself where they will all roam freely. The gathering of essence is still something I am thinking about in terms of design. I will make sure this is not as tedious and time-consuming as it was previously.
changedNow you may ask youself what will happen to all the buildings I bought and the monsters I caught... I will have perform a full save reset for this update. But fear not!!! Your shiny and shimmering Collectamon will be sent to the LOST SHINY REALM!. in short they will be stripped from your previous save file and sent to an area where you will be able to catch them again :)
Once again it has been a while. Unfortunately I have not found as much time as I would like to work on Collectamon. This does not mean however that work isn't being done because it most certainly is. I'd even go as far as saying I am managing pick up pace again even though I'm doing this next to my full-time job.
I will go through the things I have been working and that will be in update 0.3 - The Desert Update.
The Desert Area
The Desert area will feature 15 new monsters just like the previous areas. All the artwork for these is done and now only implementation remains.
The first draft of the area itself is also done, here is a quick preview for you all! :D
Bosses
The plan is to add 2 more bosses to the game. both the Toxic Swamp and the Desert will get one. The artwork for these is still in progress.
Sanctuary rework
I have received a lot of feedback on the Sanctuary being incredibly tedious. The gathering of essence and placing of buildings just was not as fun as it should be. Besides it being not fun for you guys it was also one of the areas of development I least enjoyed working on due to lots of issues arising with the building system both technically and balancing-wise. This is why I decided on reworking it!
What does this mean?
I will be removing the buildings from the game entirely. Instead of placing your monsters in habitats you will be placing them in the Sanctuary area itself where they will all roam freely. The gathering of essence is still something I am thinking about in terms of design. I will make sure this is not as tedious and time-consuming as it was previously.
Now you may ask youself what will happen to all the buildings I bought and the monsters I caught... I will have perform a full save reset for this update. But fear not!!! Your shiny and shimmering Collectamon will be sent to the LOST SHINY REALM!. in short they will be stripped from your previous save file and sent to an area where you will be able to catch them again :)
Mutliple Save Files
Now here is a feature no one requested but I though would be nice to add. You will simply have 3 seperate save files with seperate progress instead of one now. The version you're seeing below is still W.I.P and the UI will be improved upon a bit before the update is released.
Devlog
Just a small little update on something that I am trying to find time for as well. I am currently working on an idea to do a devlog to show a bit of what's happening on the development side of things. I will post about this as well once it is done.
Sneak peak
Lastly a little sneak peak at one of the new Collectamon as well.
That's all folks. Thanks again for your patience. <3