In this update3
Full notes
Full Collectamon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Collectamon changes
UPDATE 0.12a
Yesterday a bug came to light that needed quick fixing. Also added a small amount of quality of life features.
Additions
Added a "reclaim all" button to the settings menu. This button is added for all players who lost monsters due to a bug in the Sanctuary. It removes all monsters from all habitats and reclaims the ones lost due to the bug as well.(also comes in handy when you want to remove all monster for other reasons) - Sorting. When adding monsters to habitats they will be sorted by monster ID. More sorting options are planned for sometime in the future.
Fixes
Fixed bug mentioned above where leaving the Sanctuary and quitting could cause monsters placed in habitats to be lost - Fixed a pillar in the Toxic Swamp that didn't have its cost properly configured. - Fixed a habitat placement bug that caused habitats to be placed on exiting Sanctuary.
QA Credit
Moglorosh & Zithis. Thanks again for helping me find the bug and test the bug fix!
That's all folks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
