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Steam News13 December 20232y ago

Update 0.12a - Hotfix

UPDATE 0.12a Yesterday a bug came to light that needed quick fixing. Also added a small amount of quality of life features. Additions Added a "reclaim all" button to the settings menu.

In this update3

Full notes

Full Collectamon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedUPDATE 0.12aYesterday a bug came to light that needed quick fixing. Also added a small amount of quality of life features.
addedAdditionsAdded a "reclaim all" button to the settings menu. This button is added for all players who lost monsters due to a bug in the Sanctuary. It removes all monsters from all habitats and reclaims the ones lost due to the bug as well.(also comes in handy when you want to remove all monster for other reasons) - Sorting. When adding monsters to habitats they will be sorted by monster ID. More sorting options are planned for sometime in the future.
fixedFixesFixed bug mentioned above where leaving the Sanctuary and quitting could cause monsters placed in habitats to be lost - Fixed a pillar in the Toxic Swamp that didn't have its cost properly configured. - Fixed a habitat placement bug that caused habitats to be placed on exiting Sanctuary.

Collectamon changes

addedYesterday a bug came to light that needed quick fixing. Also added a small amount of quality of life features.
addedAdded a "reclaim all" button to the settings menu. This button is added for all players who lost monsters due to a bug in the Sanctuary. It removes all monsters from all habitats and reclaims the ones lost due to the bug as well.(also comes in handy when you want to remove all monster for other reasons) - Sorting. When adding monsters to habitats they will be sorted by monster ID. More sorting options are planned for sometime in the future.
fixedFixed bug mentioned above where leaving the Sanctuary and quitting could cause monsters placed in habitats to be lost - Fixed a pillar in the Toxic Swamp that didn't have its cost properly configured. - Fixed a habitat placement bug that caused habitats to be placed on exiting Sanctuary.

UPDATE 0.12a

Yesterday a bug came to light that needed quick fixing. Also added a small amount of quality of life features.

Additions

  • Added a "reclaim all" button to the settings menu. This button is added for all players who lost monsters due to a bug in the Sanctuary. It removes all monsters from all habitats and reclaims the ones lost due to the bug as well.(also comes in handy when you want to remove all monster for other reasons) - Sorting. When adding monsters to habitats they will be sorted by monster ID. More sorting options are planned for sometime in the future.

Fixes

  • Fixed bug mentioned above where leaving the Sanctuary and quitting could cause monsters placed in habitats to be lost - Fixed a pillar in the Toxic Swamp that didn't have its cost properly configured. - Fixed a habitat placement bug that caused habitats to be placed on exiting Sanctuary.

QA Credit

Moglorosh & Zithis. Thanks again for helping me find the bug and test the bug fix!

That's all folks!

Source

Steam News / 13 December 2023

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