Full notes
Full Collapse: A Political Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
- Fixes
Collapse: A Political Simulator changes
Kind evening, gentlemen, comrades! This update includes:
New events for interaction with the outside world (more than 10). The world is getting wider!
New achievement "The Fourth Power". Forward to Iraq!
New modifiers to reflect the changes.
- Rebalance of the "Update" button in the ministriesIncreased Health growth from +0.1 to +0.4, and the price from -5 to -15 Rebalance of the "Raise" button in ministries: Increased Health growth from +0.6 to +0.8, and the price from -5 to -10 Now it will be much easier for you to take and ban all parties! Besides yours, of course.
Added the following graphs in the Statistics window (update is every six months): Population growth (3 classes); Growth of needs (3 classes); The budget of the Republic; Party results in elections; Change of property types (5 pieces); It's time for beautiful things!
Fixed bugs (hopefully)
Source
Changelog.gg summarizes and formats this update. How we read updates.
