What changed
1 fix0 additions0 changes0 removals
fixedCSM has been updated to version 1.0.1.1. Changes: -Increased ground acceleration by a small amount. -Added casual mode, in which you lose candy instead of dying when touching spikes or falling in pits. You also have unlimited lives. -Made it so you can continue in both casual and normal modes. -Fixed a Game Over Menu glitch. -Made adjustments to a few level layouts -Made various adjustments to HUD/Menus. -Other miscellaneous changes and polish. --Mark (filling in for Daxter the Dachsund, who has decided he just feels like sleeping all day instead of fulfilling his role as business manager)
Colette's Sugar Madness changes
fixedCSM has been updated to version 1.0.1.1. Changes: -Increased ground acceleration by a small amount. -Added casual mode, in which you lose candy instead of dying when touching spikes or falling in pits. You also have unlimited lives. -Made it so you can continue in both casual and normal modes. -Fixed a Game Over Menu glitch. -Made adjustments to a few level layouts -Made various adjustments to HUD/Menus. -Other miscellaneous changes and polish. --Mark (filling in for Daxter the Dachsund, who has decided he just feels like sleeping all day instead of fulfilling his role as business manager)
CSM has been updated to version 1.0.1.1. Changes: -Increased ground acceleration by a small amount. -Added casual mode, in which you lose candy instead of dying when touching spikes or falling in pits. You also have unlimited lives. -Made it so you can continue in both casual and normal modes. -Fixed a Game Over Menu glitch. -Made adjustments to a few level layouts -Made various adjustments to HUD/Menus. -Other miscellaneous changes and polish. --Mark (filling in for Daxter the Dachsund, who has decided he just feels like sleeping all day instead of fulfilling his role as business manager)