Full notes
Full ColdRidge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Events
In this patch highlight, you will find 2 new music tracks, a lot a fixes and improvements and a bit of balancing. The "Multiple Backpacks" strategy as been nerfed (we wait for you to break the game again with another combo). Thanks for all your feedbacks!
Balancing
nerf curse eater: 50% chance to gain +1 day when collecting a curse (instead of 100%).
nerf backpack item: don't allow to use multiple backpacks in the same expedition. Increase price from 40 to 60.
Improvements and fixes
- featadd 2 new musics in sound track.
feat: add tooltip to explain why an action is not possible when a button is grayed out.
feat: add 'C' symbol in curse bar to make the Shaman prices more understandable.
feat: allow more afflictions and contracts in ui.
fix: issue where random number generators were not restored correctly after reloading a save resulting in duplicated contracts in guild menu.
- fixissue where Steam achievement were not updated correctly in some specific cases.
fix: 'Regenerate World' ritual now works as intented.
fix: issue where begin year reward items were not rerolls when skipping last reward.
- fixissue where number of expedition left feedback was not updated correctly when using the Backpack.
fix: issue where cohesion mission contracts were taken into account by "All eggs in one basket".
fix: issue in Wormhole matrix description.
fix(locale): french localization improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
