Full notes
Full ColdRidge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
feat: center camera on player after game load.
fix: issue where tile that were mapped after taking a LostProspector contract were not exploited.
fix: issue where resources were not spawned under curse tiles.
fix: issue where click sound was played multiple times when taking/cancelling contracts.
fix: typos in various tooltips.
fix: make move nomenclature consistent.
fix: issue where begin year reward was not serialized correctly resulting in empty choice when loading the game.
fix: don't display LostProspectorPanel if there is no contract to choose.
fix: issue where confirmation dialog were not freed correctly.
Source
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