Full notes
Full Cold War Battles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
The last week or so has been spent deep in historical ORBAT's to ensure I have the right units in the editor to place accurate formations into Scenarios. The Czech's were this weeks new addition with enough counters for an early 80's Motor Rifle Battalion, T-55 and T-72 Tank Battalions and a heavy Recon Battalion plus supporting artillery. Here is a very small selection.
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The unit count so far is up to 171 with 9 nations added.
5 Scenarios are fully finished, 3 are NATO vs PACT in Germany, 1 features small skirmish between the Norwegians and some Soviet Naval Infantry and Armour in the High North and the 5th is loosely based on an Arab-Israeli wars board game scenario set in the Golan during the war of attrition.
The first sound effects also made it into the game with the rest of my time spent optimising bits and pieces. For instance the game was slowing down quite a lot when the LOS view was active as it was simply recalculating line of sight constantly, luckily it was a simple enough to fix in the end.
Anyway that's your lot for now, stay tuned for more updates soon and thanks to those who have shown support and wishlisted the game, it really helps me to carry on.
Chris.
Source
Changelog.gg summarizes and formats this update. How we read updates.
