Full notes
Full COLD VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Cold VR: Sub Zero Update has an iceberg-sized host of updates, including bHaptic integration, new levels, and use of enemy weapons:
Five new levels added to the game to the game
A new streamlined campaign experience with optional backrooms horror levels
Harness weapons dropped by defeated foes, and for some challenges, depend entirely on this new mechanic
Players can now feel the chilling rush of COLD VR’s touch coursing through their bodies, as the game is now fully integrated with the full-body haptics suit by bHaptics
Older levels have been tweaked and existing levels optimised and rebalanced to improve flow
General fixes and improvements to areas such as enemy AI, UI, main menu locomotion and balancing
Source
Changelog.gg summarizes and formats this update. How we read updates.
