Full notes
Full Cold Start: The Callisto update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Cold Start: The Callisto changes
October Update!
Changes and improvements
Movement has been optimized and smoothed. If you are having issues with jumping, make sure to hit the "Calibrate" button in the options.
Lighting has been fixed in some places to improve appearance.
Several environments have been completely overhauled. Check out the new VIP Lobby and Promenade.
Changes have been made to grabbing objectS: you may see some objects have more realistic grab points and finger positioning.
Some of our shaders have been updated and optimized. This should make things like glass doors look better when rendered.
Minor tweaks have been made for Oculus Touch controls.
REGAC has been given 50% more coffee.
Additional content including additional puzzles and quests have been added.
Additional dialogue has been added.
Bugfixes
A bug that was preventing the player from petting FRED has been fixed.
Some movement bugs have been fixed.
Issues with specularity have had some improvements.
Occlusion has been improved.
A bug was reported where the planet Jupiter was disappearing in the sky. We weren't able to reproduce this one, so...apocalypse averted, I guess.
A bug with realtime lights being occluded in one eye and not the other has been fixed.
A bug with player movement options not saving has been fixed.
A bug which prevented the plug puzzle from working has been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
