Full notes
Full Cold Comfort update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- Gameplay
- Server
- UI and audio
- Performance
Welcome to our fourth patch notes post! Our goal is to effectively relay the updated information to the community. As we are currently in the pre-alpha development stage, the majority of you will not have access to the present built, but, we are collaborating with a select group of streamers and playtesters who are helping us to stress test on a semi-regular basis.
These patch notes serve two purposes. Firstly, as an archival element, to easily go back and see which issues were addressed, and when. Secondly, to show the community that we are busy working on Cold Comfort, trying to make it a great experience for you.
Oh wait, there’s a third point, as this is new territory for us, especially in this early stage of development, your opinion regarding the format and information on how these updates are conveyed is important. As always, feel free to hop onto our discord community channel and let us know what you think!
Our full update notes are below.
WHAT'S NEW IN VERSION 0.0.4?
December 22nd, 2020
NEW
Increased match size from 2v2 to 5v5
Increased Civilian pool from 50 to 125
Increase Corpse pool from 50 to 125
Increased number of required Civilians to evacuate from 10 to 20
Added a 3rd Extraction point
Increased map size (Seneca City) by 4 fold
Added minimap/radar
Added map markers for extraction points
Added experimental map markers for resources (ammo, medical, fuses)
Added flashlight functionality for Survivors (L)
Implemented actual functionality for the top team bar which displays the character icons now
Added scaffolding to map, to allow rooftop access
IMPROVEMENTS
Moved previous extraction point locations for optimal distancing
BUG FIXES
Fixed Collision bug with scaffolding
Fixed areas where players fell through the map
Fixed Zombie attacking behavior Corpse Position is now synced between Server and Client (except when ragdolling)
Fixed AI walking through each other
Minor UI Fixes and previous placeholder implementations
Fixed Steam Icons not showing during character selection
Fixed marker logic when stuck at screen corner
KNOWN ISSUES
It’s still possible to push the AI around which is probably caused by collision profiles not properly updating
Arachna cannot continue crawling over the lip of the building wall
Weapon handling is not optimized
Cursor lock using weapons can bug out sometimes
Performance is not optimized
WISHLIST
Interested in staying informed about updates regarding Cold Comfort? Just curious? Fear no more! Now you can simply wishlist the game and be in the know.
https://store.steampowered.com/app/683190/Cold_Comfort/
QUESTIONNAIRE
As game developers, we sometimes suffer from tunnel vision, and forget what is truly important to you, our fans! By filling out this questionnaire, we'll get a better grasp of what you guys and gals expect and want out of Cold Comfort, and how we can give you the most excellent gaming experience.
DISCORD
Our discord server is alive! You can join the conversation and hang out with other fans on the discord server and talk directly to us regarding your thoughts and ideas about Cold Comfort.
Source
Changelog.gg summarizes and formats this update. How we read updates.
