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Steam News11 September 20259mo ago

Save Games Coming!

Hey everyone, I just wanted to drop a quick little announcement that we've heard the feedback, and not implementing a save system was the wrong choice!

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Full Coin Pusher Reloaded update

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Repeated intro

Hey everyone, I just wanted to drop a quick little announcement that we've heard the feedback, and not implementing a save system was the wrong choice!

What changed

0 fixes2 additions2 changes0 removals
  • Server
  • Gameplay
  • UI and audio
changedWe currently have a working save system that will store all of the locations of collectibles and coins on the table, as well as all of your current stats and collections! This save WILL get uploaded to the Steam Cloud servers as well.
addedYou will be able to manually save at any time, save when you quit, or even quit without saving. You can then reload your in-progress game from the main menu, or choose to start a new one.
changedOne small note is that the Steam achievements will continue to tick their progress up no matter what, and this is how it currently works in the version you guys have available now. Restarting the game will never make you 'lose' progress for your Steam achievements, as we felt that would be quite unfair.
addedThe new build should be out Friday, as we're just waiting for 2 more languages to come back with the new strings! Thank you all for being patient and outspoken with your desire for this. Our sequel to this game will 100% have a fully functional save system just like this one right from release!

Coin Pusher Reloaded changes

changedWe currently have a working save system that will store all of the locations of collectibles and coins on the table, as well as all of your current stats and collections! This save WILL get uploaded to the Steam Cloud servers as well.
addedYou will be able to manually save at any time, save when you quit, or even quit without saving. You can then reload your in-progress game from the main menu, or choose to start a new one.
changedOne small note is that the Steam achievements will continue to tick their progress up no matter what, and this is how it currently works in the version you guys have available now. Restarting the game will never make you 'lose' progress for your Steam achievements, as we felt that would be quite unfair.
addedThe new build should be out Friday, as we're just waiting for 2 more languages to come back with the new strings! Thank you all for being patient and outspoken with your desire for this. Our sequel to this game will 100% have a fully functional save system just like this one right from release!

We currently have a working save system that will store all of the locations of collectibles and coins on the table, as well as all of your current stats and collections! This save WILL get uploaded to the Steam Cloud servers as well.

You will be able to manually save at any time, save when you quit, or even quit without saving. You can then reload your in-progress game from the main menu, or choose to start a new one.

One small note is that the Steam achievements will continue to tick their progress up no matter what, and this is how it currently works in the version you guys have available now. Restarting the game will never make you 'lose' progress for your Steam achievements, as we felt that would be quite unfair.

The new build should be out Friday, as we're just waiting for 2 more languages to come back with the new strings! Thank you all for being patient and outspoken with your desire for this. Our sequel to this game will 100% have a fully functional save system just like this one right from release!

Source

Steam News / 11 September 2025

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