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Steam News29 June 20179y ago

Progress Report - Systems and Story Mode

Hello all, Just a quick progress report on what I have been working on. The radar issue (as far as my testing has shown) is now fixed and the radar no longer stops working randomly.

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Full Cogs and Cowboys update

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Hello all, Just a quick progress report on what I have been working on.

What changed

2 fixes1 addition0 changes0 removals
  • Fixes
  • Maps
fixedThe radar issue (as far as my testing has shown) is now fixed and the radar no longer stops working randomly.
fixedThe level system is now fixed, xp wasn't caculated correctly between level ups but now is.
addedI have a new map that's roughly half done. I need to finish adding details and collision boundaries and then set up enemy spawns. I have another enemy type I will be adding in the near future as well. I have also been working on setting up systems for the story. I have added a watch to the left hand that can be used to open the Character, Quests, and Pause menus. They aren't fucntional yet though. As far as the story mode goes, I've been working on setting up the opening level and will be recording the dialogue shortly, I think you'll find it pretty funny. From there I will be making more levels and quests and just expanding the story in general.

Cogs and Cowboys changes

fixedThe radar issue (as far as my testing has shown) is now fixed and the radar no longer stops working randomly.
fixedThe level system is now fixed, xp wasn't caculated correctly between level ups but now is.
addedI have a new map that's roughly half done. I need to finish adding details and collision boundaries and then set up enemy spawns. I have another enemy type I will be adding in the near future as well. I have also been working on setting up systems for the story. I have added a watch to the left hand that can be used to open the Character, Quests, and Pause menus. They aren't fucntional yet though. As far as the story mode goes, I've been working on setting up the opening level and will be recording the dialogue shortly, I think you'll find it pretty funny. From there I will be making more levels and quests and just expanding the story in general.
  • The radar issue (as far as my testing has shown) is now fixed and the radar no longer stops working randomly.

  • The level system is now fixed, xp wasn't caculated correctly between level ups but now is.

I have a new map that's roughly half done. I need to finish adding details and collision boundaries and then set up enemy spawns. I have another enemy type I will be adding in the near future as well. I have also been working on setting up systems for the story. I have added a watch to the left hand that can be used to open the Character, Quests, and Pause menus. They aren't fucntional yet though. As far as the story mode goes, I've been working on setting up the opening level and will be recording the dialogue shortly, I think you'll find it pretty funny. From there I will be making more levels and quests and just expanding the story in general.

Source

Steam News / 29 June 2017

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