Full notes
Full Cogs and Cowboys update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! This update adds many features and fixes many of the things broken with the previous version. Check out the new video on the store page to see this stuff in action! Or, just try it yourself!
What changed
- Store
- Balance
- Gameplay
- UI and audio
- Maps
Cogs and Cowboys changes
Weapons
Weapons now behave like physical objects. Pick it up, drop it, throw it, holster it, no more clunky menus. Holsters have been brought back on your hips, behind your back, and behind your head. Weapons now have elements and a random chance to be explosive.
Elements
Weapons drop with a random chance to be elemental. There are four element types:
Fire
Electricity
Acid
Plasma
Elemental weapons also drop with a random chance of causing an elemental event, causing burn damage over a couple seconds (look at the images above).
Damage System
The damage system was redone. There are now three types of targets
Flesh
Armor
Shield
These respond differently to elemental weapons:
Fire = Very effective against flesh, not very effective against shield/armor
Electricity = Very effective against shield, not very effective against armor/flesh
Acid = Very effective against armor, not very effective against flesh/shield
Plasma = Very effective against everything
The code is also ready to add in weapon-specific modifications to critical hit damage and skills/perks that modify the damage of weapon classes.
Radar/UI
The radar was redone again, it looks much nicer and auto-hides until you turn your wrist face up Other UI changes: Right hand:
Added shield circle progress and text
Left Hand:
Added Enemies remaining circle and text
Added Wave number text
Added points
Control options
You can now change between arm swing sprint and touchpad sprint. More features like this will come to allow players to find what works best for them.
Hands/Animations
Hands were added and fit all the weapons.
Known Bugs
Radar stops tracking - working closely with dev for last week trying to solve, should have solution soon.
Message from Developer
I want to apologize to all of you for dropping off the map for a while, especially after pretty much breaking the controls. I couldn't balance development with school and life and all the commitments I made. I'm now working full time on Cogs and Cowboys and will be the next couple of months as well! Please give me feedback and let me know what works, what doesn't, and what you would like to see. MostWanted Game Development Nick
Source
Changelog.gg summarizes and formats this update. How we read updates.
