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- Cogmind
SITREP Saturday #55: Upscaled Modal Interface
Early this month I introduced Cogmind's first new upscaled layout option, then immediately followed up with development of our second new option! While the other option (to become the new player default) is "Semi-modal,…
Announcement9 changesMapsUI/audio - Cogmind
SITREP Saturday #54: Map Zoom QoL
I recently finished my Adventures in Map Zooming series over on the dev blog, and the most recent and final part covers what is from a player perspective the most important zooming-related topic: QoL! You can read the f…
Store17 changesMapsGameplay - Cogmind
SITREP Saturday #53: Full UI Upscaling
With map zooming and lots of other work already complete and ready for the upcoming Beta 13 release, early last month I began building the optional new UI layout to make everything larger! I first shared the specificati…
Store38 changesFixCompatibility - Cogmind
Annual Review: Year 10 of the Cogmind
Well then, we're well into Cogmind's 10th year now xD As is tradition I've put up an annual review over on the dev blog, looking back over this year's milestones and also giving a heads up about what's to come. Check th…
Announcement2 changesMaps - Cogmind
SITREP Saturday #52: Zoom In
In the last SITREP (Another Big Bang) I already gave a general intro to the expansions coming to Cogmind, including Subcaves, Scraptown, the improved combat log, and lots and lots of new tech embodied in more than 100 i…
Store12 changesGameplayBalance - Cogmind
SITREP Saturday #51: Another Big Bang
The world is expanding, again! Beta 13 is adding more maps, and that means... more lore, NPCS, and lots (LOTS) more tech. Nearly 100 new items are coming, together with multiple new bots, new AI behaviors, dozens of new…
Store27 changesCompatibilityMaps - Cogmind
Cogmind Beta 12 (230310)
I hope the scrap gods are treating you well, or the garrison encounter gods, whichever the case may be! In the week since the latest major Beta 12 release went out, I've been working on some adjustments on the side. Sav…
Announcement8 changes1 numericCompatibility - Cogmind
Beta 12 "Encrypted Comms"
Welcome to Beta 12! Embrace the new Scrap Engine to create unique parts by feeding it other items, and explore significantly expanded Garrisons with major new rewards. With the huge Beta 11 already completing our full b…
Event111 changes6 numericFix - Cogmind
Cogmind Beta 11.2 (221229a)
I finally had a chance to do my first serious Polymind run, yesterday on stream (archived here, a win!), but the important part is that that run combined with reports from other players over the past few days gave me pl…
Event28 changesFixCompatibility






