Repeated intro
What changed
1 fix5 additions2 changes1 removal
- Store
- Balance
- UI and audio
- Performance
- Gameplay
- Compatibility
changedWelcome to another update for Coffee Shop Tycoon, this time we focused on three major areas: Addressing feedback, bringing the game to more players, and modernizing the game. With that, let's start with some changes to retirement.
addedEmployee retirement changesWe’ve heard your feedback loud and clear, "Employees are retiring too soon". Retirement is supposed to help balance the game to prevent having god employees that can single-handedly do everything after playing the game for a while. It is also a mechanic that tries to simulate employee rotation in real life and put some economic pressure to make the game a bit more challenging. For those reasons we are not fully getting rid of it yet, first we want to try something out. Starting from this update, any new employee that you hire will have a significantly longer retirement time, this retirement time depends on the level of the employee when you hire them. (Pro tip: Use the budget slider during the hiring process to scout for candidates with a higher level)
addedEmployee retirement changesWe hope this change lessens the burden of hiring new employees while keeping a fun and challenging balance.
addedGame available in SpanishAs native Spanish speakers and with a studio crew that is originally from Mexico, we wanted to make the game available in our language. This work also helped us find some gaps in the localization tech and fix some controls and screens that were truncating text or formatting it incorrectly. With this change, Coffee Shop Tycoon is now available in Spanish, English, and Chinese. We also leveraged AI technology to help speed up the process and we plan to keep using it to bring the game to new languages. We know there will be some errors when we first roll out those new languages, but we are confident that these tools will help us get the game to more players with our limited resources.
addedFirst location upliftWhen reviewing the graphical fidelity of the different shop locations, we felt like the first location was feeling outdated and rough. Naturally, that was the first location we added to the game. We wanted to keep the same layout and overall look while making it look more polished. Without any further ado, here is a before and after. We hope you like the result!
fixedOther changesFixed the materials of several plants that were rendering as opaque planes
Coffee Shop Tycoon changes
changedWelcome to another update for Coffee Shop Tycoon, this time we focused on three major areas: Addressing feedback, bringing the game to more players, and modernizing the game. With that, let's start with some changes to retirement.
addedWe’ve heard your feedback loud and clear, "Employees are retiring too soon". Retirement is supposed to help balance the game to prevent having god employees that can single-handedly do everything after playing the game for a while. It is also a mechanic that tries to simulate employee rotation in real life and put some economic pressure to make the game a bit more challenging. For those reasons we are not fully getting rid of it yet, first we want to try something out. Starting from this update, any new employee that you hire will have a significantly longer retirement time, this retirement time depends on the level of the employee when you hire them. (Pro tip: Use the budget slider during the hiring process to scout for candidates with a higher level)
addedWe hope this change lessens the burden of hiring new employees while keeping a fun and challenging balance.
addedAs native Spanish speakers and with a studio crew that is originally from Mexico, we wanted to make the game available in our language. This work also helped us find some gaps in the localization tech and fix some controls and screens that were truncating text or formatting it incorrectly. With this change, Coffee Shop Tycoon is now available in Spanish, English, and Chinese. We also leveraged AI technology to help speed up the process and we plan to keep using it to bring the game to new languages. We know there will be some errors when we first roll out those new languages, but we are confident that these tools will help us get the game to more players with our limited resources.
addedWhen reviewing the graphical fidelity of the different shop locations, we felt like the first location was feeling outdated and rough. Naturally, that was the first location we added to the game. We wanted to keep the same layout and overall look while making it look more polished. Without any further ado, here is a before and after. We hope you like the result!
Welcome to another update for Coffee Shop Tycoon, this time we focused on three major areas: Addressing feedback, bringing the game to more players, and modernizing the game. With that, let's start with some changes to retirement.
Employee retirement changes
We’ve heard your feedback loud and clear, "Employees are retiring too soon". Retirement is supposed to help balance the game to prevent having god employees that can single-handedly do everything after playing the game for a while. It is also a mechanic that tries to simulate employee rotation in real life and put some economic pressure to make the game a bit more challenging. For those reasons we are not fully getting rid of it yet, first we want to try something out. Starting from this update, any new employee that you hire will have a significantly longer retirement time, this retirement time depends on the level of the employee when you hire them. (Pro tip: Use the budget slider during the hiring process to scout for candidates with a higher level)
For employees between level 1 and 2, retirement time will be up to 8 years
For employees between level 3 and 5, retirement time will be up to 6 and a half years
For employees level 6 and up, retirement time will be up to 5 and a half years
We hope this change lessens the burden of hiring new employees while keeping a fun and challenging balance.
Game available in Spanish
As native Spanish speakers and with a studio crew that is originally from Mexico, we wanted to make the game available in our language. This work also helped us find some gaps in the localization tech and fix some controls and screens that were truncating text or formatting it incorrectly. With this change, Coffee Shop Tycoon is now available in Spanish, English, and Chinese. We also leveraged AI technology to help speed up the process and we plan to keep using it to bring the game to new languages. We know there will be some errors when we first roll out those new languages, but we are confident that these tools will help us get the game to more players with our limited resources.
First location uplift
When reviewing the graphical fidelity of the different shop locations, we felt like the first location was feeling outdated and rough. Naturally, that was the first location we added to the game. We wanted to keep the same layout and overall look while making it look more polished. Without any further ado, here is a before and after. We hope you like the result!
Other changes
Finally, here is a list of other changes in this version.
What's next
We are still working on the following things:
Achievement Bug Fixes: It has come to our attention that some achievements are not working as expected, we will prioritize getting a fix ready to unlock anyone from achieving 100% completion.
Localization: Continue adding new languages to the game. We'll announce what those languages will be later this year and create new beta branches for people who want to test them out and provide feedback.
Steam Deck Verified: We are working to have CST appear as verified for the Steam Deck; we