HomeGamesUpdatesPricingMethodology
Steam News23 November 20178y ago

News update on Coffee Run v2

Since some people (myself included) don't want the diagonal running feature to be removed, I decided to make a compromise.

Full notes

Full Coffee Run update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedSince some people (myself included) don't want the diagonal running feature to be removed, I decided to make a compromise. The upcoming Coffee Run update will allow the player to choose the style of running they want before getting transported to the level. They will be able to choose between the classic Diagonal running option and the Straight Line running option (running forward). Of course, with the Straight Line running option, Joe can still switch lanes in the road but he just runs forward after switching. Also, the music has changed. No annoying whistling, none of that. The music in the next release will sound like the one in the game trailer except without the whistling. In addition, there is not going to be a Pause button as the user will be able to pause the game by either pressing 'P' on their keyboard or 'Escape". Only when paused will the user be able to see the Options button. The range of coffee cups spawning has been fixed so now there shouldn't be as many instances in which there are no Coffee Cups towards the beginning of the run. Also, the powerup spawning has been fixed as well as the cars coming out of bushes. Keep in mind that the fixes are not available yet. I really want to reconstruct the game world and test the game THOROUGHLY before releasing the update. I estimate that I'll be able to release Coffee Run version 2 within the next few months. Possibly four or five. My goal is to not disappoint you guys, so I'll need lots of time to reconstruct Coffee Run. Finally, if anybody has any ideas for Coffee Run version 2, please feel free to comment below on this announcement. I'm open to all of your ideas. Thank you for all your support and have a Happy Thanksgiving! -Andrew Rodenhiser (BlenderBender)

Coffee Run changes

fixedSince some people (myself included) don't want the diagonal running feature to be removed, I decided to make a compromise. The upcoming Coffee Run update will allow the player to choose the style of running they want before getting transported to the level. They will be able to choose between the classic Diagonal running option and the Straight Line running option (running forward). Of course, with the Straight Line running option, Joe can still switch lanes in the road but he just runs forward after switching. Also, the music has changed. No annoying whistling, none of that. The music in the next release will sound like the one in the game trailer except without the whistling. In addition, there is not going to be a Pause button as the user will be able to pause the game by either pressing 'P' on their keyboard or 'Escape". Only when paused will the user be able to see the Options button. The range of coffee cups spawning has been fixed so now there shouldn't be as many instances in which there are no Coffee Cups towards the beginning of the run. Also, the powerup spawning has been fixed as well as the cars coming out of bushes. Keep in mind that the fixes are not available yet. I really want to reconstruct the game world and test the game THOROUGHLY before releasing the update. I estimate that I'll be able to release Coffee Run version 2 within the next few months. Possibly four or five. My goal is to not disappoint you guys, so I'll need lots of time to reconstruct Coffee Run. Finally, if anybody has any ideas for Coffee Run version 2, please feel free to comment below on this announcement. I'm open to all of your ideas. Thank you for all your support and have a Happy Thanksgiving! -Andrew Rodenhiser (BlenderBender)

Since some people (myself included) don't want the diagonal running feature to be removed, I decided to make a compromise. The upcoming Coffee Run update will allow the player to choose the style of running they want before getting transported to the level. They will be able to choose between the classic Diagonal running option and the Straight Line running option (running forward). Of course, with the Straight Line running option, Joe can still switch lanes in the road but he just runs forward after switching. Also, the music has changed. No annoying whistling, none of that. The music in the next release will sound like the one in the game trailer except without the whistling. In addition, there is not going to be a Pause button as the user will be able to pause the game by either pressing 'P' on their keyboard or 'Escape". Only when paused will the user be able to see the Options button. The range of coffee cups spawning has been fixed so now there shouldn't be as many instances in which there are no Coffee Cups towards the beginning of the run. Also, the powerup spawning has been fixed as well as the cars coming out of bushes. Keep in mind that the fixes are not available yet. I really want to reconstruct the game world and test the game THOROUGHLY before releasing the update. I estimate that I'll be able to release Coffee Run version 2 within the next few months. Possibly four or five. My goal is to not disappoint you guys, so I'll need lots of time to reconstruct Coffee Run. Finally, if anybody has any ideas for Coffee Run version 2, please feel free to comment below on this announcement. I'm open to all of your ideas. Thank you for all your support and have a Happy Thanksgiving! -Andrew Rodenhiser (BlenderBender)

Source

Steam News / 23 November 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.