Full notes
Full Coffee Noir - Business Detective Game update
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Repeated intro
Hello Detectives!
What changed
- Gameplay
- UI and audio
Coffee Noir - Business Detective Game changes
We've released Coffee Noir on September 30th and over the past 2 months we've been reading your posts and reviews, watching your gameplay videos and streams. It's been insanely satisfying for our team to see the story we've prepared unfold before your eyes. Now it's time to gather the feedback and think about making Coffee Noir even a better experience!
In today's post we'll be looking at the latest changes in Coffee Noir and the future that lays ahead. Here's a couple of things, mostly related to the improved main menu, that we're cooking up for you:
Improved the quality of graphics and colors in all sections of the menu
Introduced a more consistent graphical representation between all interface elements
Introduced a more consistent arrangement of button groups and data to improve UX
Refined functioning of lists and buttons to improve UX
Fine-tuned variety of colors and types of fonts in order to improve the flow of information
Added interactive elements highlights, buttons in particular, to speed up the interpretation of elements on the screen
Implemented a more intuitive form of creating a new profile and saving
Minor bug fixes
What other changes are you hoping to see in Coffee Noir? Make sure to let us know in the comments! In the meantime, take a look at the new main menu layout. Isn't it pretty?
Stay tuned for some more content updates and check out our social media channels!
Source
Changelog.gg summarizes and formats this update. How we read updates.
