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Steam News14 December 20214y ago

Moving on with style!

Hello Detectives! We've released Coffee Noir on September 30th and over the past 2 months we've been reading your posts and reviews, watching your gameplay videos and streams.

Full notes

Full Coffee Noir - Business Detective Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Detectives!

What changed

0 fixes5 additions5 changes0 removals
  • Gameplay
  • UI and audio
changedWe've released Coffee Noir on September 30th and over the past 2 months we've been reading your posts and reviews, watching your gameplay videos and streams. It's been insanely satisfying for our team to see the story we've prepared unfold before your eyes. Now it's time to gather the feedback and think about making Coffee Noir even a better experience!
changedIn today's post we'll be looking at the latest changes in Coffee Noir and the future that lays ahead. Here's a couple of things, mostly related to the improved main menu, that we're cooking up for you:
changedImproved the quality of graphics and colors in all sections of the menu
addedIntroduced a more consistent graphical representation between all interface elements
addedIntroduced a more consistent arrangement of button groups and data to improve UX
changedFine-tuned variety of colors and types of fonts in order to improve the flow of information

Coffee Noir - Business Detective Game changes

changedWe've released Coffee Noir on September 30th and over the past 2 months we've been reading your posts and reviews, watching your gameplay videos and streams. It's been insanely satisfying for our team to see the story we've prepared unfold before your eyes. Now it's time to gather the feedback and think about making Coffee Noir even a better experience!
changedIn today's post we'll be looking at the latest changes in Coffee Noir and the future that lays ahead. Here's a couple of things, mostly related to the improved main menu, that we're cooking up for you:
changedImproved the quality of graphics and colors in all sections of the menu
addedIntroduced a more consistent graphical representation between all interface elements
addedIntroduced a more consistent arrangement of button groups and data to improve UX

We've released Coffee Noir on September 30th and over the past 2 months we've been reading your posts and reviews, watching your gameplay videos and streams. It's been insanely satisfying for our team to see the story we've prepared unfold before your eyes. Now it's time to gather the feedback and think about making Coffee Noir even a better experience!

In today's post we'll be looking at the latest changes in Coffee Noir and the future that lays ahead. Here's a couple of things, mostly related to the improved main menu, that we're cooking up for you:

  • Improved the quality of graphics and colors in all sections of the menu

  • Introduced a more consistent graphical representation between all interface elements

  • Introduced a more consistent arrangement of button groups and data to improve UX

  • Refined functioning of lists and buttons to improve UX

  • Fine-tuned variety of colors and types of fonts in order to improve the flow of information

  • Added interactive elements highlights, buttons in particular, to speed up the interpretation of elements on the screen

  • Implemented a more intuitive form of creating a new profile and saving

  • Minor bug fixes

What other changes are you hoping to see in Coffee Noir? Make sure to let us know in the comments! In the meantime, take a look at the new main menu layout. Isn't it pretty?

Stay tuned for some more content updates and check out our social media channels!

Source

Steam News / 14 December 2021

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