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Steam News30 March 20179y ago

Patch 1.0.2 for Codex of Victory is ready

Codex of Victory Changelog 1.0.2 (Changes since 1.0.1) Multiplayer Fixed the Big Bad Annoying Bug in multiplayer concerning the Taunt ability. That could lead to nasty desyncs. Now it's gone for good.

In this update2

Full notes

Full Codex of Victory update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition3 changes0 removals
  • Server
  • Fixes
  • Gameplay
  • UI and audio
fixedCodex of Victory Changelog 1.0.2Fixed the Big Bad Annoying Bug in multiplayer concerning the Taunt ability. That could lead to nasty desyncs. Now it's gone for good.
fixedCodex of Victory Changelog 1.0.2Fixed a problem when a player for some reason could not create a multiplayer game and the game hanged on.
changedCodex of Victory Changelog 1.0.2Changed the MP protocol version (1.0.2 is not compatible with earlier patches in MP)
fixedFixes and ImprovementsThe ‘Survive’ mission (about Teya’s and Preon’s heroics) is fixed and it’s difficulty is tuned down. Added some signal smokes and impassable hexes at the dropship landzone.
addedFixes and ImprovementsNow the Unit’s ‘AP-weight’ in Hangar doesn’t include the AP added by modules. To better illustrate this the icon of AP is changed to ‘jeep’ in some panels and hints.
fixedFixes and ImprovementsFixed an error when a player could enter his Base screen when he shouldn’t (in the endgame sequence).

Codex of Victory changes

fixedFixed the Big Bad Annoying Bug in multiplayer concerning the Taunt ability. That could lead to nasty desyncs. Now it's gone for good.
fixedFixed a problem when a player for some reason could not create a multiplayer game and the game hanged on.
changedChanged the MP protocol version (1.0.2 is not compatible with earlier patches in MP)
fixedThe ‘Survive’ mission (about Teya’s and Preon’s heroics) is fixed and it’s difficulty is tuned down. Added some signal smokes and impassable hexes at the dropship landzone.
addedNow the Unit’s ‘AP-weight’ in Hangar doesn’t include the AP added by modules. To better illustrate this the icon of AP is changed to ‘jeep’ in some panels and hints.

Codex of Victory Changelog 1.0.2

(Changes since 1.0.1) Multiplayer

  • Fixed the Big Bad Annoying Bug in multiplayer concerning the Taunt ability. That could lead to nasty desyncs. Now it's gone for good.

  • Fixed a problem when a player for some reason could not create a multiplayer game and the game hanged on.

  • Changed the MP protocol version (1.0.2 is not compatible with earlier patches in MP)

Fixes and Improvements

  • The ‘Survive’ mission (about Teya’s and Preon’s heroics) is fixed and it’s difficulty is tuned down. Added some signal smokes and impassable hexes at the dropship landzone.

  • Now the Unit’s ‘AP-weight’ in Hangar doesn’t include the AP added by modules. To better illustrate this the icon of AP is changed to ‘jeep’ in some panels and hints.

  • Fixed an error when a player could enter his Base screen when he shouldn’t (in the endgame sequence).

  • Fixed some minor localization issues.

  • Minor improvements in message windows (GUI).

Chinese localization

  • Solved all known GUI problems with Chinese localization. All texts should be readable at least.

Source

Steam News / 30 March 2017

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