In this update2
Full notes
Full Codex of Victory update
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What changed
- Server
- Fixes
- Gameplay
- UI and audio
Codex of Victory changes
Codex of Victory Changelog 1.0.2
(Changes since 1.0.1) Multiplayer
Fixed the Big Bad Annoying Bug in multiplayer concerning the Taunt ability. That could lead to nasty desyncs. Now it's gone for good.
Fixed a problem when a player for some reason could not create a multiplayer game and the game hanged on.
Changed the MP protocol version (1.0.2 is not compatible with earlier patches in MP)
Fixes and Improvements
The ‘Survive’ mission (about Teya’s and Preon’s heroics) is fixed and it’s difficulty is tuned down. Added some signal smokes and impassable hexes at the dropship landzone.
Now the Unit’s ‘AP-weight’ in Hangar doesn’t include the AP added by modules. To better illustrate this the icon of AP is changed to ‘jeep’ in some panels and hints.
Fixed an error when a player could enter his Base screen when he shouldn’t (in the endgame sequence).
Fixed some minor localization issues.
Minor improvements in message windows (GUI).
Chinese localization
Solved all known GUI problems with Chinese localization. All texts should be readable at least.
Source
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