Full notes
Full Codex Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
It's time! It's demo time! Anyone and everyone can get their hands on Codex Combat's singleplayer mode. Make a crazy spellbook, play against the computer, and explore all the combos the game has to offer!
At this point the game is done! At least all the gameplay parts. We are focusing on some last-mile polish and squashing whatever bugs we find (a big thank-you to our playtesters who have done nothing but send us bugs to fix!) and gearing up for full release.
What will the full release have? Asynchronous Multiplayer! You can find out if your broken combo is actually the most broken combo, and if it is, you can make it everyone else's problem!
We are also extremely interested in your feedback -- there's an in-game report button you can use to send us bugs or tell us your thoughts. Alternatively we also have a discord server if you want to chat!
Thank you for joining us this far in our journey! Codex Combat is here!
Source
Changelog.gg summarizes and formats this update. How we read updates.
