Full notes
Full CODEDOOR update
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What changed
- UI and audio
- Gameplay
🌟 CODEDOOR V3 Now Live! 🌟
Hello CODEDOOR Community, We’re excited to unveil CODEDOOR V3, the biggest overhaul the game has seen so far. V2 has been scrapped, and in its place comes a brand-new, reimagined version of CODEDOOR with tighter combat, fresh content, and a more intense atmosphere. Here’s what’s new:
🚀 New Features
Overhauled Gameplay Feel
The camera has been pulled in with a reduced FOV (60), giving the game a more immersive, close-quarters feel. You're always aiming — no more right-click, DOOM-style gunplay.
New Weapon – MAC-10
A fast-firing SMG joins the arsenal. Combined with randomized ammo pickups, combat is now faster and more dynamic.
Rare Gameplay Events
Two rare, randomized events have been added to increase unpredictability and replayability.
Expanded Enemy Roster
New male zombie variants and brand-new female zombies enhance enemy variety.
Audio Overhaul
All sounds — from weapons to zombie groans to ambience — have been reworked for greater impact.
🗺️ Level Expansion
New Levels: Explore 5 new levels, each with 3 unique layout variations, totaling 15 possible environments to survive in. This update marks a new era for CODEDOOR. Its rebuilt for intensity, variety, and fun. Whether you're returning or trying it for the first time, there's never been a better moment to play. Thank you all for your continued support. Your feedback drives the project forward. See you in the yard, — Yazeed
Source
Changelog.gg summarizes and formats this update. How we read updates.
