Full notes
Full Coconut update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Performance
We've been hard at work the last few weeks building the new trade-up system, allowing you to convert lower tier coconuts into cases for a chance to open something better!
Currently, one basic case can granted in exchange for any of the following:
- 10 common
- 6 uncommon
- 4 rare
- 2 epic
- 1 legendary
(why would you do this anyway!)
This update adds a lot of new things in the backend, please reach out or leave a comment if you experience any issues or bugs!
Some additional minor changes include: - Add a button to conveniently access the community market from in-game - Fix interface icon sizes to reduce game-file size, memory footprint, and improve visibility at small resolutions - Change (slightly) how the game handles new items, hopefully this resolves the (rare) bug where after opening a case it still appears in the users inventory, and would cause a crash if you tried to open it a second time.
Happy Coconutting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
