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Steam News2 March 201610y ago

[Beta] Controls... Jet Usage! Tutorial fixes.

CLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEO We have updated the beta build again. A couple of bug fixes, but more importantly a big thing we are trying out: Step 1.

Full notes

Full Cobalt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions3 changes0 removals
  • Compatibility
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
addedCLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEOWe have updated the beta build again. A couple of bug fixes, but more importantly a big thing we are trying out: Step 1. We feel, as some have noted, that Z,X,C,V is one button too many. This has, in our view, led to the "Sneak" action being completely unused on keyboard. Therefore, we are moving the "Sneak" action in the standard preset on keyboard to "Shift". And since there is now one key less, we are moving reload one step to "C". Z:Roll X:Shoot C:Reload - Already feeling a lot more tidy. The "Shift" key is a more natural key for movement modification, and it gives your pinky-finger some optional use. It also sets the stage for the next change: Step 2. Flying with the new movement as the brain feels great on gamepad, but less so on keyboard because up arrow is your throttle by default, which inhibits the angles your brain can fly. This caused keyboard controls for the brain with the new movement to be very limited and no at all as free and lovely as with gamepad. So, we are introducing a new action. "Jet Usage" . On gamepads it defaults to the same key as "Jump", so very similar to before. On keyboard, we are putting "Jet Usage" on the "Shift". This means, to fly the brain, you jump up in the air, then Hold "Jet Usage" to start flying. Direction is controlled with the arrows keys or analog stick. Step 3. Jet shoes have always been OK. However, once you have equipped a pair of jet shoes, jump kicks were harder to execute and the movement you gained didn't actually give you more control. So, we are taking the opportunity to improve and streamline all jet/hover/propeller movements into a cohesive movement with more control and more fun. Jet shoes now work similar to the new brain movement. Jump up in the air, then hold "Jet Usage" to start flying! Controls
changedCLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEOMoved default “Sneak” controls on keyboard to “Shift” in standard controls preset. Moved “Reload” one step over to “C”. Shift is a more natural key for movement modifier, and it makes more sense given the next change.
addedCLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEOAdded separate button for “Jet”-use, like jet-shoes and brain propeller. This button in by default same as sneak on keyboard, so (“Shift” in standard, or “m2” in WASD+mouse) currently. On gamepad, this button is by the default same as “Jump”. Already customized presets will get the default “Jet”-use key/button.
changedCLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEOMade jet-shoes movement more useful and with a higher degree of control! Hold (“Shift” in standard preset) while in the air to blast around with the jet shoes.
fixedCLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEOFixed "Flashbang" accidentally having too much visual glow
changedCLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEOReduced visual explosion glow of "Thermal bombs".

Cobalt changes

  • Deathmatchmode
addedWe have updated the beta build again. A couple of bug fixes, but more importantly a big thing we are trying out: Step 1. We feel, as some have noted, that Z,X,C,V is one button too many. This has, in our view, led to the "Sneak" action being completely unused on keyboard. Therefore, we are moving the "Sneak" action in the standard preset on keyboard to "Shift". And since there is now one key less, we are moving reload one step to "C". Z:Roll X:Shoot C:Reload - Already feeling a lot more tidy. The "Shift" key is a more natural key for movement modification, and it gives your pinky-finger some optional use. It also sets the stage for the next change: Step 2. Flying with the new movement as the brain feels great on gamepad, but less so on keyboard because up arrow is your throttle by default, which inhibits the angles your brain can fly. This caused keyboard controls for the brain with the new movement to be very limited and no at all as free and lovely as with gamepad. So, we are introducing a new action. "Jet Usage" . On gamepads it defaults to the same key as "Jump", so very similar to before. On keyboard, we are putting "Jet Usage" on the "Shift". This means, to fly the brain, you jump up in the air, then Hold "Jet Usage" to start flying. Direction is controlled with the arrows keys or analog stick. Step 3. Jet shoes have always been OK. However, once you have equipped a pair of jet shoes, jump kicks were harder to execute and the movement you gained didn't actually give you more control. So, we are taking the opportunity to improve and streamline all jet/hover/propeller movements into a cohesive movement with more control and more fun. Jet shoes now work similar to the new brain movement. Jump up in the air, then hold "Jet Usage" to start flying! Controls
changedMoved default “Sneak” controls on keyboard to “Shift” in standard controls preset. Moved “Reload” one step over to “C”. Shift is a more natural key for movement modifier, and it makes more sense given the next change.
addedAdded separate button for “Jet”-use, like jet-shoes and brain propeller. This button in by default same as sneak on keyboard, so (“Shift” in standard, or “m2” in WASD+mouse) currently. On gamepad, this button is by the default same as “Jump”. Already customized presets will get the default “Jet”-use key/button.
changedMade jet-shoes movement more useful and with a higher degree of control! Hold (“Shift” in standard preset) while in the air to blast around with the jet shoes.
fixedFixed "Flashbang" accidentally having too much visual glow

CLICK HERE TO WATCH UPDATE DEMONSTRATION VIDEO

We have updated the beta build again. A couple of bug fixes, but more importantly a big thing we are trying out: Step 1. We feel, as some have noted, that Z,X,C,V is one button too many. This has, in our view, led to the "Sneak" action being completely unused on keyboard. Therefore, we are moving the "Sneak" action in the standard preset on keyboard to "Shift". And since there is now one key less, we are moving reload one step to "C". Z:Roll X:Shoot C:Reload - Already feeling a lot more tidy. The "Shift" key is a more natural key for movement modification, and it gives your pinky-finger some optional use. It also sets the stage for the next change: Step 2. Flying with the new movement as the brain feels great on gamepad, but less so on keyboard because up arrow is your throttle by default, which inhibits the angles your brain can fly. This caused keyboard controls for the brain with the new movement to be very limited and no at all as free and lovely as with gamepad. So, we are introducing a new action."Jet Usage". On gamepads it defaults to the same key as "Jump", so very similar to before. On keyboard, we are putting "Jet Usage" on the "Shift". This means, to fly the brain, you jump up in the air, then Hold "Jet Usage" to start flying. Direction is controlled with the arrows keys or analog stick. Step 3. Jet shoes have always been OK. However, once you have equipped a pair of jet shoes, jump kicks were harder to execute and the movement you gained didn't actually give you more control. So, we are taking the opportunity to improve and streamline all jet/hover/propeller movements into a cohesive movement with more control and more fun. Jet shoes now work similar to the new brain movement. Jump up in the air, then hold "Jet Usage" to start flying! Controls

  • Moved default “Sneak” controls on keyboard to “Shift” in standard controls preset. Moved “Reload” one step over to “C”. Shift is a more natural key for movement modifier, and it makes more sense given the next change.

  • Added separate button for “Jet”-use, like jet-shoes and brain propeller. This button in by default same as sneak on keyboard, so (“Shift” in standard, or “m2” in WASD+mouse) currently. On gamepad, this button is by the default same as “Jump”. Already customized presets will get the default “Jet”-use key/button.

  • Made jet-shoes movement more useful and with a higher degree of control! Hold (“Shift” in standard preset) while in the air to blast around with the jet shoes.

Game-play:

  • ”Jet Shoes” now glow to indicate the fuel level.

Bugs:

  • Fixed "Flashbang" accidentally having too much visual glow

  • Reduced visual explosion glow of "Thermal bombs".

  • Fixed "Jet Usage" tap/hold preference now working correctly.

  • Fixed Left Shift and Right Shift working correctly. WASD+Mouse preset was using "Shift" for "Roll", but that button did now work correctly.

  • (Beta) Fixed shield belt not being added in deathmatch.

  • (Beta) Fixed a crash in upgrade bench

Source

Steam News / 2 March 2016

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