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Steam News22 February 201610y ago

[Update] v131 clarity, accuracy, bugs.

V131 improves aiming accuracy and fixes some bugs. You might notice however that the update size is rather large (300mb). This is because we are reorganizing the game content in preparation for a game demo.

Full notes

Full Cobalt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition2 changes1 removal
  • Balance
  • Maps
  • Gameplay
  • Workshop
changedV131 improves aiming accuracy and fixes some bugs. You might notice however that the update size is rather large (300mb). This is because we are reorganizing the game content in preparation for a game demo. This update size should be a 1 off thing. Full change-list: Game-play:
addedAdded outlines to loot-crates, urns and barrels. Added background variations in the editor for use as decor to reduce confusion about what is a real loot crate. Already placed tiles in maps will be converted based on if they are in a collision layer or not.
changedImproved auto aim origin position calculation. Auto aim should be more reliable now.
fixedFixed hacking multiple hack puzzles in one map
fixedFixed maps without gamemode crashing in workshop
fixedFixed maps using some new lights crashing

Cobalt changes

changedV131 improves aiming accuracy and fixes some bugs. You might notice however that the update size is rather large (300mb). This is because we are reorganizing the game content in preparation for a game demo. This update size should be a 1 off thing. Full change-list: Game-play:
addedAdded outlines to loot-crates, urns and barrels. Added background variations in the editor for use as decor to reduce confusion about what is a real loot crate. Already placed tiles in maps will be converted based on if they are in a collision layer or not.
changedImproved auto aim origin position calculation. Auto aim should be more reliable now.
fixedFixed hacking multiple hack puzzles in one map
fixedFixed maps without gamemode crashing in workshop

V131 improves aiming accuracy and fixes some bugs. You might notice however that the update size is rather large (300mb). This is because we are reorganizing the game content in preparation for a game demo. This update size should be a 1 off thing. Full change-list: Game-play:

Added outlines to loot-crates, urns and barrels. Added background variations in the editor for use as decor to reduce confusion about what is a real loot crate. Already placed tiles in maps will be converted based on if they are in a collision layer or not.

Being blind now also uncloaks you. Bugs:

  • Improved auto aim origin position calculation. Auto aim should be more reliable now.

  • Fixed hacking multiple hack puzzles in one map

  • Fixed maps without gamemode crashing in workshop

  • Fixed maps using some new lights crashing

  • Removed filter for number of player searching. Now you should see full lobbies too.

Source

Steam News / 22 February 2016

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