Full notes
Full CO-OP : Decrypted update
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What changed
- Fixes
- UI and audio
- Gameplay
- Compatibility
Patch notes v.1.0
Fixed some anchors issues with menus and interfaces
Fixed some physics issues with boxes and R3D where he could push them
Adjusted BLU3's movement sounds
Adjusted buttons in the menus so they don't loop from top to bottom and left to right
Changed and tweaked the level 1 cinematic glow on cameras
Fixed some PlayerPrefs bugs with the subtitles
Changed material on a Terminal in level 2 where it would not display the cue properly
Fixed the pulse animation on the Room view in level 3
Removed some Z-Fighting on the ground in level 3
Lowered a keycard in level 4 for R3D
Added a fade-in when loading a level
Adjusted the End level of level 7 so it doesn't get stuck anymore
Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
Changed the sound of turrets (old sound was still on)
Removed some idle Yellows in level 10
Fixed a gamebreak with the End of game Scanner in level 12-14
Made the camera a bit farther in a room with R3D in level 13
Adjusted a focus on a terminal in level 15 (was too close)
Fixed some Door Unlock UI would that appear after opening a door in level 15
Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
Removed all UI associated with BETA version
Others...
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Source
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