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Steam News19 August 201510y ago

Update Notes v.1.0

Patch notes v.1.0 Fixed some anchors issues with menus and interfaces Fixed some physics issues with boxes and R3D where he could push them Adjusted BLU3's movement sounds Adjusted buttons in the menus so they don't loo

Full notes

Full CO-OP : Decrypted update

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What changed

8 fixes1 addition7 changes3 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Compatibility
fixedFixed some anchors issues with menus and interfaces
fixedFixed some physics issues with boxes and R3D where he could push them
changedAdjusted BLU3's movement sounds
changedAdjusted buttons in the menus so they don't loop from top to bottom and left to right
changedChanged and tweaked the level 1 cinematic glow on cameras
fixedFixed some PlayerPrefs bugs with the subtitles

Patch notes v.1.0

  • Fixed some anchors issues with menus and interfaces

  • Fixed some physics issues with boxes and R3D where he could push them

  • Adjusted BLU3's movement sounds

  • Adjusted buttons in the menus so they don't loop from top to bottom and left to right

  • Changed and tweaked the level 1 cinematic glow on cameras

  • Fixed some PlayerPrefs bugs with the subtitles

  • Changed material on a Terminal in level 2 where it would not display the cue properly

  • Fixed the pulse animation on the Room view in level 3

  • Removed some Z-Fighting on the ground in level 3

  • Lowered a keycard in level 4 for R3D

  • Added a fade-in when loading a level

  • Adjusted the End level of level 7 so it doesn't get stuck anymore

  • Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3

  • Changed the sound of turrets (old sound was still on)

  • Removed some idle Yellows in level 10

  • Fixed a gamebreak with the End of game Scanner in level 12-14

  • Made the camera a bit farther in a room with R3D in level 13

  • Adjusted a focus on a terminal in level 15 (was too close)

  • Fixed some Door Unlock UI would that appear after opening a door in level 15

  • Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again

  • Removed all UI associated with BETA version

  • Others...

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Source

Steam News / 19 August 2015

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