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Steam News12 July 20261mo ago

Patch 1.2.3a — World Championship Fixes & Career Hotfixes

PATCH 1.2.3a a. World Championship flows are now fully aligned Whether you get called up or not, the World Championship now behaves the same way: the final is always a BO3, the Grand Final scoreboard reflects final-only

Full notes

Full Clutch Legend: FPS Career Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes0 removals
  • Maps
  • Gameplay
  • Events
  • UI and audio
changedWhether you get called up or not, the World Championship now behaves the same way: the final is always a BO3, the Grand Final scoreboard reflects final-only stats, and Map Record is clearer. Player ratings now also match between the post-match scoreboard and the MVP card.
changedc. Awards and Honours now use the tier you actually played
changedTrophies and honours are now attributed to the tier you competed in that season, not the tier you ended up in after transfers, promotions or relegations. Tier labels are also consistent everywhere: T1 is always Premier, T4 is always Open.
fixedf. Fixed a spawn issue on Sphinx
fixedT-side dots could get stuck at spawn on Sphinx in the 2D live match view. This has been fixed.
changedCleaned up several Italian UI labels across the game. Federico

Clutch Legend: FPS Career Simulator changes

changedWhether you get called up or not, the World Championship now behaves the same way: the final is always a BO3, the Grand Final scoreboard reflects final-only stats, and Map Record is clearer. Player ratings now also match between the post-match scoreboard and the MVP card.
changedc. Awards and Honours now use the tier you actually played
changedTrophies and honours are now attributed to the tier you competed in that season, not the tier you ended up in after transfers, promotions or relegations. Tier labels are also consistent everywhere: T1 is always Premier, T4 is always Open.
fixedf. Fixed a spawn issue on Sphinx
fixedT-side dots could get stuck at spawn on Sphinx in the 2D live match view. This has been fixed.

PATCH 1.2.3a

a. World Championship flows are now fully aligned

Whether you get called up or not, the World Championship now behaves the same way: the final is always a BO3, the Grand Final scoreboard reflects final-only stats, and Map Record is clearer. Player ratings now also match between the post-match scoreboard and the MVP card.

b. The Next Match dashboard card now works during Split B

The dashboard was showing a placeholder opponent during Split B. It now always shows the real upcoming opponent.

c. Awards and Honours now use the tier you actually played

Trophies and honours are now attributed to the tier you competed in that season, not the tier you ended up in after transfers, promotions or relegations. Tier labels are also consistent everywhere: T1 is always Premier, T4 is always Open.

d. Contract trophy goals are now tracked correctly

Trophy objectives in contracts now count only trophies won with the team that offered the contract, and only from the moment you signed.

e. Transfer offers show accurate financial and league information

The Economic Power bar in transfer offers now reflects the real value of the offer, and the league-change arrow compares tiers instead of regions.

f. Fixed a spawn issue on Sphinx

T-side dots could get stuck at spawn on Sphinx in the 2D live match view. This has been fixed.

g. Italian translation polish

Cleaned up several Italian UI labels across the game. Federico

Source

Steam News / 12 July 2026

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