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Steam News5 June 202617d ago

FIRE IN THE HOLE! — Patch 1.1 Is Live

Hey Legends! Patch 1.1, "FIRE IN THE HOLE!", is out now. First, a small confession. I've shipped this a little earlier than planned.

Full notes

Full Clutch Legend: FPS Career Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Legends! Patch 1.1, "FIRE IN THE HOLE!", is out now.

What changed

0 fixes1 addition7 changes0 removals
  • Gameplay
  • Events
  • Maps
  • Balance
  • Compatibility
  • UI and audio
changedA reworked personality system , going from 4 to 10 traits, each with real effects on your duels, growth, stress and the offers you receive.
changedAn end-of-season awards ceremony , revealing MVP, Top Fragger, Rookie, Best IGL and more across all four regions.
changedRevamped friendlies and sponsors , giving you real choices in your free weeks and at the start of each season.
addedRedesigned pre-match and post-match screens , plus an interactive tutorial that guides new players hands-on.
changedA redesigned main menu and map pool , with rewritten map descriptions that reflect how each map actually plays.
changedMolotovs, HE grenades and a live kill feed in matches, alongside a broad balance pass.
reworked personality system , going410reworked personality system , going increased, buff

First, a small confession. I've shipped this a little earlier than planned. Some personal commitments came up, and rather than push the release back, I'd rather get it into your hands ahead of schedule. If a few rough edges slipped through because of that, I apologize in advance, and I'll be watching your feedback closely to smooth them out quickly.

This is a big one. You can read the full patch notes here: view

A few of the highlights:

  • A reworked personality system, going from 4 to 10 traits, each with real effects on your duels, growth, stress and the offers you receive.

  • An end-of-season awards ceremony, revealing MVP, Top Fragger, Rookie, Best IGL and more across all four regions.

  • Revamped friendlies and sponsors, giving you real choices in your free weeks and at the start of each season.

  • Redesigned pre-match and post-match screens, plus an interactive tutorial that guides new players hands-on.

  • A redesigned main menu and map pool, with rewritten map descriptions that reflect how each map actually plays.

  • Molotovs, HE grenades and a live kill feed in matches, alongside a broad balance pass.

To everyone who has supported me so far, with beta testing, debugging, advice and plain encouragement: thank you. This project would not be where it is without you.

Next week is going to be a busy one for me at work, with end-of-term school assessments, but 1.2 is already in the works, and there's a lot coming: the ability to make certain decisions during the 2D matches, substantial UI changes (some of which you can already glimpse in this version), an improved interviews and events system, and much more.

And if you're enjoying Clutch Legend, I'd gently ask you to consider leaving a review. To those who already have: thank you, sincerely. A project like this one lives on exactly this kind of feedback, and every review genuinely helps it reach more people.

See you on Discord.

Federico

Source

Steam News / 5 June 2026

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